Dezfuli, Niloofar ; Günther, Sebastian ; Huber, Jochen ; Khalilbeigi, Mohammadreza ; Mühlhäuser, Max (2013)
CoStream@Home: Connected Live Event Experiences.
2nd International Workshop on Socially-Aware Multimedia .
Konferenzveröffentlichung, Bibliographie
Kurzbeschreibung (Abstract)
Live events can be mainly experienced in two different ways: spectators are either present in-situ, i.e. in the stadium, or they witness the event remotely, e.g. at home or in a pub. Although both experiences concern the same event, they are fundamentally different. In addition, communication between these two ‘spectating realms’ is rather cumbersome, preventing spectators to co-experience events over a distance. In this paper, we contribute a system aiming at bridging this gap by establishing a two-way communication channel between the two realms through sharing user-generated mobile live video. We describe implementation details, depict salient interaction techniques and conclude with promising research directions.
Typ des Eintrags: | Konferenzveröffentlichung |
---|---|
Erschienen: | 2013 |
Autor(en): | Dezfuli, Niloofar ; Günther, Sebastian ; Huber, Jochen ; Khalilbeigi, Mohammadreza ; Mühlhäuser, Max |
Art des Eintrags: | Bibliographie |
Titel: | CoStream@Home: Connected Live Event Experiences |
Sprache: | Englisch |
Publikationsjahr: | 2013 |
Veranstaltungstitel: | 2nd International Workshop on Socially-Aware Multimedia |
Kurzbeschreibung (Abstract): | Live events can be mainly experienced in two different ways: spectators are either present in-situ, i.e. in the stadium, or they witness the event remotely, e.g. at home or in a pub. Although both experiences concern the same event, they are fundamentally different. In addition, communication between these two ‘spectating realms’ is rather cumbersome, preventing spectators to co-experience events over a distance. In this paper, we contribute a system aiming at bridging this gap by establishing a two-way communication channel between the two realms through sharing user-generated mobile live video. We describe implementation details, depict salient interaction techniques and conclude with promising research directions. |
Fachbereich(e)/-gebiet(e): | 20 Fachbereich Informatik 20 Fachbereich Informatik > Telekooperation |
Hinterlegungsdatum: | 20 Apr 2015 15:37 |
Letzte Änderung: | 14 Jun 2021 06:14 |
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