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Pervasive Health Games

Knöll, Martin
Hrsg.: Cannon-Bowers, Janis ; Bowers, Clint (2010)
Pervasive Health Games.
In: Serious Game Design and Development: technologies for training and learning
doi: 10.4018/978-1-61520-739-8.ch014
Buchkapitel, Bibliographie

Kurzbeschreibung (Abstract)

Prevention and therapy of emerging lifestyle diseases are strongly linked to daily behavior, physical activity, and knowledge of healthy life. The potentials of serious game applications in a health context for user’s motivation, education, and therapy compliance is investigated and so far widely accepted. Pervasive Health Games (PHGs) combine pervasive computing technologies with serious game design strategies, in order to unfold user’s playground to the city and therefore to their everyday life. The following article presents the typology of PHG within Games for Health as an interdisciplinary working field consisting of health care, psychology, game design, sports science, and urban research. A brief introduction to the theme is illustrated with a conceptual “showcase,” a pervasive game concept for young diabetics.

Typ des Eintrags: Buchkapitel
Erschienen: 2010
Herausgeber: Cannon-Bowers, Janis ; Bowers, Clint
Autor(en): Knöll, Martin
Art des Eintrags: Bibliographie
Titel: Pervasive Health Games
Sprache: Englisch
Publikationsjahr: 2010
Verlag: IGI Global
Buchtitel: Serious Game Design and Development: technologies for training and learning
DOI: 10.4018/978-1-61520-739-8.ch014
Kurzbeschreibung (Abstract):

Prevention and therapy of emerging lifestyle diseases are strongly linked to daily behavior, physical activity, and knowledge of healthy life. The potentials of serious game applications in a health context for user’s motivation, education, and therapy compliance is investigated and so far widely accepted. Pervasive Health Games (PHGs) combine pervasive computing technologies with serious game design strategies, in order to unfold user’s playground to the city and therefore to their everyday life. The following article presents the typology of PHG within Games for Health as an interdisciplinary working field consisting of health care, psychology, game design, sports science, and urban research. A brief introduction to the theme is illustrated with a conceptual “showcase,” a pervasive game concept for young diabetics.

Fachbereich(e)/-gebiet(e): 15 Fachbereich Architektur
15 Fachbereich Architektur > Fachgruppe E: Stadtplanung
15 Fachbereich Architektur > Fachgruppe E: Stadtplanung > Urban Health Games
Hinterlegungsdatum: 15 Dez 2014 13:54
Letzte Änderung: 24 Jan 2023 15:20
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