Knöll, Martin
Hrsg.: Cannon-Bowers, Janis ; Bowers, Clint (2010)
Pervasive Health Games.
In: Serious Game Design and Development: technologies for training and learning
doi: 10.4018/978-1-61520-739-8.ch014
Buchkapitel, Bibliographie
Kurzbeschreibung (Abstract)
Prevention and therapy of emerging lifestyle diseases are strongly linked to daily behavior, physical activity, and knowledge of healthy life. The potentials of serious game applications in a health context for user’s motivation, education, and therapy compliance is investigated and so far widely accepted. Pervasive Health Games (PHGs) combine pervasive computing technologies with serious game design strategies, in order to unfold user’s playground to the city and therefore to their everyday life. The following article presents the typology of PHG within Games for Health as an interdisciplinary working field consisting of health care, psychology, game design, sports science, and urban research. A brief introduction to the theme is illustrated with a conceptual “showcase,” a pervasive game concept for young diabetics.
Typ des Eintrags: | Buchkapitel |
---|---|
Erschienen: | 2010 |
Herausgeber: | Cannon-Bowers, Janis ; Bowers, Clint |
Autor(en): | Knöll, Martin |
Art des Eintrags: | Bibliographie |
Titel: | Pervasive Health Games |
Sprache: | Englisch |
Publikationsjahr: | 2010 |
Verlag: | IGI Global |
Buchtitel: | Serious Game Design and Development: technologies for training and learning |
DOI: | 10.4018/978-1-61520-739-8.ch014 |
Kurzbeschreibung (Abstract): | Prevention and therapy of emerging lifestyle diseases are strongly linked to daily behavior, physical activity, and knowledge of healthy life. The potentials of serious game applications in a health context for user’s motivation, education, and therapy compliance is investigated and so far widely accepted. Pervasive Health Games (PHGs) combine pervasive computing technologies with serious game design strategies, in order to unfold user’s playground to the city and therefore to their everyday life. The following article presents the typology of PHG within Games for Health as an interdisciplinary working field consisting of health care, psychology, game design, sports science, and urban research. A brief introduction to the theme is illustrated with a conceptual “showcase,” a pervasive game concept for young diabetics. |
Fachbereich(e)/-gebiet(e): | 15 Fachbereich Architektur 15 Fachbereich Architektur > Fachgruppe E: Stadtplanung 15 Fachbereich Architektur > Fachgruppe E: Stadtplanung > Urban Health Games |
Hinterlegungsdatum: | 15 Dez 2014 13:54 |
Letzte Änderung: | 24 Jan 2023 15:20 |
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