Dewald, Mario ; Kohn, Oliver ; Dehorn, Yannik ; Howaldt, Hendrik ; Ebben, Alexander ; Kratzke, Nick ; Janssen, Fred ; Weigold, Matthias (2021)
Using Gamification on the Shop Floor for Process Optimization in Machining Production.
In: MM Science Journal, 2021 (5)
doi: 10.17973/MMSJ.2021_11_2021172
Artikel, Bibliographie
Kurzbeschreibung (Abstract)
The optimization of production processes is even in 2021 still an up-to-date topic, where the use of data is discussed, and the utilization has proven to be effective in specific applications in the last 10 years. Despite increasing access to information directly from the production process and more available computing resources, the data still holds unused potential. Even ongoing digitalization does not replace a deep understanding of the underlying processes and a focus on online automation misses the potential including expertise of shop floor employees. Thus, besides automation and data-driven improvements it is important to support employees with innovative methods to exploit the full potential of the Internet of Things. Principles of gamification offer an opportunity to incorporate the shop floor personnel, to take their full attention on optimization of the process supporting them in their day-to-day job. Appropriate visualization creates incentives for continuous process optimization.
Typ des Eintrags: | Artikel |
---|---|
Erschienen: | 2021 |
Autor(en): | Dewald, Mario ; Kohn, Oliver ; Dehorn, Yannik ; Howaldt, Hendrik ; Ebben, Alexander ; Kratzke, Nick ; Janssen, Fred ; Weigold, Matthias |
Art des Eintrags: | Bibliographie |
Titel: | Using Gamification on the Shop Floor for Process Optimization in Machining Production |
Sprache: | Englisch |
Publikationsjahr: | 2021 |
Titel der Zeitschrift, Zeitung oder Schriftenreihe: | MM Science Journal |
Jahrgang/Volume einer Zeitschrift: | 2021 |
(Heft-)Nummer: | 5 |
DOI: | 10.17973/MMSJ.2021_11_2021172 |
Kurzbeschreibung (Abstract): | The optimization of production processes is even in 2021 still an up-to-date topic, where the use of data is discussed, and the utilization has proven to be effective in specific applications in the last 10 years. Despite increasing access to information directly from the production process and more available computing resources, the data still holds unused potential. Even ongoing digitalization does not replace a deep understanding of the underlying processes and a focus on online automation misses the potential including expertise of shop floor employees. Thus, besides automation and data-driven improvements it is important to support employees with innovative methods to exploit the full potential of the Internet of Things. Principles of gamification offer an opportunity to incorporate the shop floor personnel, to take their full attention on optimization of the process supporting them in their day-to-day job. Appropriate visualization creates incentives for continuous process optimization. |
Freie Schlagworte: | Gamification, Internet of Things, Machine tools, Process optimization |
Zusätzliche Informationen: | Special Issue HSM 2021, 16th International Conference on High Speed Machining, October 26-27, 2021, Darmstadt, Germany |
Fachbereich(e)/-gebiet(e): | 16 Fachbereich Maschinenbau 16 Fachbereich Maschinenbau > Institut für Produktionsmanagement und Werkzeugmaschinen (PTW) 16 Fachbereich Maschinenbau > Institut für Produktionsmanagement und Werkzeugmaschinen (PTW) > TEC Fertigungstechnologie |
Hinterlegungsdatum: | 05 Jan 2022 07:34 |
Letzte Änderung: | 05 Jan 2022 07:34 |
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