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A Hard Road To Travel - Developing tools for low-cost Virtual Reality (VR) systems in the early design phases

Dokonal, Wolfgang ; Scheich, Patrick ; Huyeng, Tim-Jonathan ; Rüppel, Uwe
Hrsg.: Stojakovic, V. ; Tepavcevic, B. (2021)
A Hard Road To Travel - Developing tools for low-cost Virtual Reality (VR) systems in the early design phases.
Towards a new, configurable architecture - 39th eCAADe Conference. Novi Sad, Serbia (8.-10. September 2021)
Konferenzveröffentlichung, Bibliographie

Kurzbeschreibung (Abstract)

This paper updates on the developments in the use of low-cost Virtual Reality devices for Architectural design. The authors established a workflow using the gaming software "Unity" to prepare geometry for virtual environments and developed interfaces for a more natural movement inside the virtual world. We will give a summary on the old experiments and explain about our latest develoments in refining the workflow and the interfaces within a new setting. Architects teamed up with civil engineers with a focus on computer science. Due to new hardware developments, we could change the systems from wired to wireless and added several funktions within the overall aim to keep it simple and affordable.

Typ des Eintrags: Konferenzveröffentlichung
Erschienen: 2021
Herausgeber: Stojakovic, V. ; Tepavcevic, B.
Autor(en): Dokonal, Wolfgang ; Scheich, Patrick ; Huyeng, Tim-Jonathan ; Rüppel, Uwe
Art des Eintrags: Bibliographie
Titel: A Hard Road To Travel - Developing tools for low-cost Virtual Reality (VR) systems in the early design phases
Sprache: Englisch
Publikationsjahr: September 2021
Ort: Novi Sad, Serbia
Verlag: CUMINCAD
Buchtitel: Towards a new, configurable architecture : Proceedings of the 39th eCAADe Conference ; Volume 2
Veranstaltungstitel: Towards a new, configurable architecture - 39th eCAADe Conference
Veranstaltungsort: Novi Sad, Serbia
Veranstaltungsdatum: 8.-10. September 2021
URL / URN: http://papers.cumincad.org/cgi-bin/works/paper/ecaade2021_06...
Kurzbeschreibung (Abstract):

This paper updates on the developments in the use of low-cost Virtual Reality devices for Architectural design. The authors established a workflow using the gaming software "Unity" to prepare geometry for virtual environments and developed interfaces for a more natural movement inside the virtual world. We will give a summary on the old experiments and explain about our latest develoments in refining the workflow and the interfaces within a new setting. Architects teamed up with civil engineers with a focus on computer science. Due to new hardware developments, we could change the systems from wired to wireless and added several funktions within the overall aim to keep it simple and affordable.

Freie Schlagworte: VR, Design, Low-Cost
Fachbereich(e)/-gebiet(e): 13 Fachbereich Bau- und Umweltingenieurwissenschaften
13 Fachbereich Bau- und Umweltingenieurwissenschaften > Institut für Numerische Methoden und Informatik im Bauwesen
Hinterlegungsdatum: 29 Sep 2021 06:14
Letzte Änderung: 29 Sep 2021 06:14
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