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Ask No More: Deciding when to guess in referential visual dialogue

Shekhar, Ravi ; Baumgärtner, Tim ; Venkatesh, Aashish ; Bruni, Elia ; Bernadi, Raffaella ; Fernandez, Raquel (2018)
Ask No More: Deciding when to guess in referential visual dialogue.
27th International Conference on Computational Linguistics. Santa Fe, USA (20.-26.08.2018)
Konferenzveröffentlichung, Bibliographie

Kurzbeschreibung (Abstract)

Our goal is to explore how the abilities brought in by a dialogue manager can be included in end-to-end visually grounded conversational agents. We make initial steps towards this general goal by augmenting a task-oriented visual dialogue model with a decision-making component that decides whether to ask a follow-up question to identify a target referent in an image, or to stop the conversation to make a guess. Our analyses show that adding a decision making component produces dialogues that are less repetitive and that include fewer unnecessary questions, thus potentially leading to more efficient and less unnatural interactions.

Typ des Eintrags: Konferenzveröffentlichung
Erschienen: 2018
Autor(en): Shekhar, Ravi ; Baumgärtner, Tim ; Venkatesh, Aashish ; Bruni, Elia ; Bernadi, Raffaella ; Fernandez, Raquel
Art des Eintrags: Bibliographie
Titel: Ask No More: Deciding when to guess in referential visual dialogue
Sprache: Englisch
Publikationsjahr: 18 Januar 2018
Verlag: ACL
Buchtitel: Proceedings of the 27th International Conference on Computational Linguistics
Veranstaltungstitel: 27th International Conference on Computational Linguistics
Veranstaltungsort: Santa Fe, USA
Veranstaltungsdatum: 20.-26.08.2018
URL / URN: https://www.aclweb.org/anthology/C18-1104/
Kurzbeschreibung (Abstract):

Our goal is to explore how the abilities brought in by a dialogue manager can be included in end-to-end visually grounded conversational agents. We make initial steps towards this general goal by augmenting a task-oriented visual dialogue model with a decision-making component that decides whether to ask a follow-up question to identify a target referent in an image, or to stop the conversation to make a guess. Our analyses show that adding a decision making component produces dialogues that are less repetitive and that include fewer unnecessary questions, thus potentially leading to more efficient and less unnatural interactions.

Fachbereich(e)/-gebiet(e): 20 Fachbereich Informatik
20 Fachbereich Informatik > Ubiquitäre Wissensverarbeitung
Hinterlegungsdatum: 20 Jan 2021 15:46
Letzte Änderung: 20 Jan 2021 15:46
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