Günther, Sebastian ; Schön, Dominik ; Müller, Florian ; Mühlhäuser, Max ; Schmitz, Martin (2020):
PneumoVolley: Pressure-based Haptic Feedback on the Head through Pneumatic Actuation.
CHI EA '20: Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems, ISBN 978-1-4503-6708-0,
DOI: 10.1145/3334480.3382916,
[Conference or Workshop Item]
Abstract
Haptic Feedback brings immersion and presence in Virtual Reality (VR) to the next level. While research proposes the usage of various tactile sensations, such as vibration or ultrasound approaches, the potential applicability of pressure feedback on the head is still underexplored. In this paper, we contribute concepts and design considerations for pressure-based feedback on the head through pneumatic actuation. As a proof-of-concept implementing our pressure-based haptics, we further present PneumoVolley: a VR experience similar to the classic Volleyball game but played with the head. In an exploratory user study with 9 participants, we evaluated our concepts and identified a significantly increased involvement compared to a no-haptics baseline along with high realism and enjoyment ratings using pressure-based feedback on the head in VR.
Item Type: | Conference or Workshop Item |
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Erschienen: | 2020 |
Creators: | Günther, Sebastian ; Schön, Dominik ; Müller, Florian ; Mühlhäuser, Max ; Schmitz, Martin |
Title: | PneumoVolley: Pressure-based Haptic Feedback on the Head through Pneumatic Actuation |
Language: | English |
Abstract: | Haptic Feedback brings immersion and presence in Virtual Reality (VR) to the next level. While research proposes the usage of various tactile sensations, such as vibration or ultrasound approaches, the potential applicability of pressure feedback on the head is still underexplored. In this paper, we contribute concepts and design considerations for pressure-based feedback on the head through pneumatic actuation. As a proof-of-concept implementing our pressure-based haptics, we further present PneumoVolley: a VR experience similar to the classic Volleyball game but played with the head. In an exploratory user study with 9 participants, we evaluated our concepts and identified a significantly increased involvement compared to a no-haptics baseline along with high realism and enjoyment ratings using pressure-based feedback on the head in VR. |
ISBN: | 978-1-4503-6708-0 |
Uncontrolled Keywords: | Haptics, Pressure, Volleyball, Virtual Reality, Blobbyvolley |
Divisions: | 20 Department of Computer Science 20 Department of Computer Science > Telecooperation |
Event Title: | CHI EA '20: Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems |
Date Deposited: | 26 May 2020 11:03 |
DOI: | 10.1145/3334480.3382916 |
Official URL: | https://dl.acm.org/doi/10.1145/3334480.3382916 |
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