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Curved - free-form interaction using capacitive proximity sensors

Braun, Andreas ; Zander-Walz, Sebastian ; Majewski, Martin ; Kuijper, Arjan (2017)
Curved - free-form interaction using capacitive proximity sensors.
In: Procedia Computer Science, 109
doi: 10.1016/j.procs.2017.05.295
Artikel, Bibliographie

Kurzbeschreibung (Abstract)

Large interactive surfaces have found increased popularity in recent years. However, with increased surface size ergonomics become more important, as interacting for extended periods may cause fatigue. Curved is a large-surface interaction device, designed to follow the natural movement of a stretched arm when performing gestures. It tracks one or two hands above the surface, using an array of capacitive proximity sensors and supports both touch and mid-air gestures. It requires specific object tracking methods and the synchronized measurement from 32 sensors. We have created an example application for users wearing a virtual reality headset while seated that may benefit from haptic feedback and ergonomically shaped surfaces. A prototype with adaptive curvature has been created that allows us to evaluate gesture recognition performance and different surface inclinations.

Typ des Eintrags: Artikel
Erschienen: 2017
Autor(en): Braun, Andreas ; Zander-Walz, Sebastian ; Majewski, Martin ; Kuijper, Arjan
Art des Eintrags: Bibliographie
Titel: Curved - free-form interaction using capacitive proximity sensors
Sprache: Englisch
Publikationsjahr: 2017
Titel der Zeitschrift, Zeitung oder Schriftenreihe: Procedia Computer Science
Jahrgang/Volume einer Zeitschrift: 109
DOI: 10.1016/j.procs.2017.05.295
URL / URN: https://doi.org/10.1016/j.procs.2017.05.295
Kurzbeschreibung (Abstract):

Large interactive surfaces have found increased popularity in recent years. However, with increased surface size ergonomics become more important, as interacting for extended periods may cause fatigue. Curved is a large-surface interaction device, designed to follow the natural movement of a stretched arm when performing gestures. It tracks one or two hands above the surface, using an array of capacitive proximity sensors and supports both touch and mid-air gestures. It requires specific object tracking methods and the synchronized measurement from 32 sensors. We have created an example application for users wearing a virtual reality headset while seated that may benefit from haptic feedback and ergonomically shaped surfaces. A prototype with adaptive curvature has been created that allows us to evaluate gesture recognition performance and different surface inclinations.

Freie Schlagworte: Capacitive sensors, Capacitive proximity sensing, Interactive surfaces, Virtual reality (VR), Interaction devices, Gesture based interaction
Fachbereich(e)/-gebiet(e): 20 Fachbereich Informatik
20 Fachbereich Informatik > Graphisch-Interaktive Systeme
20 Fachbereich Informatik > Mathematisches und angewandtes Visual Computing
Hinterlegungsdatum: 04 Mai 2020 09:47
Letzte Änderung: 04 Mai 2020 09:47
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