Braun, Andreas ; Zander-Walz, Sebastian ; Majewski, Martin ; Kuijper, Arjan (2017)
Curved - free-form interaction using capacitive proximity sensors.
In: Procedia Computer Science, 109
doi: 10.1016/j.procs.2017.05.295
Artikel, Bibliographie
Kurzbeschreibung (Abstract)
Large interactive surfaces have found increased popularity in recent years. However, with increased surface size ergonomics become more important, as interacting for extended periods may cause fatigue. Curved is a large-surface interaction device, designed to follow the natural movement of a stretched arm when performing gestures. It tracks one or two hands above the surface, using an array of capacitive proximity sensors and supports both touch and mid-air gestures. It requires specific object tracking methods and the synchronized measurement from 32 sensors. We have created an example application for users wearing a virtual reality headset while seated that may benefit from haptic feedback and ergonomically shaped surfaces. A prototype with adaptive curvature has been created that allows us to evaluate gesture recognition performance and different surface inclinations.
Typ des Eintrags: | Artikel |
---|---|
Erschienen: | 2017 |
Autor(en): | Braun, Andreas ; Zander-Walz, Sebastian ; Majewski, Martin ; Kuijper, Arjan |
Art des Eintrags: | Bibliographie |
Titel: | Curved - free-form interaction using capacitive proximity sensors |
Sprache: | Englisch |
Publikationsjahr: | 2017 |
Titel der Zeitschrift, Zeitung oder Schriftenreihe: | Procedia Computer Science |
Jahrgang/Volume einer Zeitschrift: | 109 |
DOI: | 10.1016/j.procs.2017.05.295 |
URL / URN: | https://doi.org/10.1016/j.procs.2017.05.295 |
Kurzbeschreibung (Abstract): | Large interactive surfaces have found increased popularity in recent years. However, with increased surface size ergonomics become more important, as interacting for extended periods may cause fatigue. Curved is a large-surface interaction device, designed to follow the natural movement of a stretched arm when performing gestures. It tracks one or two hands above the surface, using an array of capacitive proximity sensors and supports both touch and mid-air gestures. It requires specific object tracking methods and the synchronized measurement from 32 sensors. We have created an example application for users wearing a virtual reality headset while seated that may benefit from haptic feedback and ergonomically shaped surfaces. A prototype with adaptive curvature has been created that allows us to evaluate gesture recognition performance and different surface inclinations. |
Freie Schlagworte: | Capacitive sensors, Capacitive proximity sensing, Interactive surfaces, Virtual reality (VR), Interaction devices, Gesture based interaction |
Fachbereich(e)/-gebiet(e): | 20 Fachbereich Informatik 20 Fachbereich Informatik > Graphisch-Interaktive Systeme 20 Fachbereich Informatik > Mathematisches und angewandtes Visual Computing |
Hinterlegungsdatum: | 04 Mai 2020 09:47 |
Letzte Änderung: | 04 Mai 2020 09:47 |
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