Edelsbrunner, Johannes ; Krispel, Ulrich ; Havemann, Sven ; Sourin, Alexei ; Fellner, Dieter W. (2016)
Constructive Roofs from Solid Building Primitives.
In: Transactions on Computational Science XXVI
doi: 10.1007/978-3-662-49247-5_2
Buchkapitel, Bibliographie
Kurzbeschreibung (Abstract)
The creation of building models has high importance, due to the demand for detailed buildings in virtual worlds, games, movies and geo information systems. Due to the high complexity of such models, especially in the urban context, their creation is often very demanding in resources. Procedural methods have been introduced to lessen these costs, and allow to specify a building (or a class of buildings) by a higher level approach, and leave the geometry generation to the system. While these systems allow to specify buildings in immense detail, roofs still pose a problem. Fully automatic roof generation algorithms might not yield desired results (especially for reconstruction purposes), and complete manual specification can get very tedious due to complex geometric configurations. We present a new method for an abstract building specification, that allows to specify complex buildings from simpler parts with an emphasis on assisting the blending of roofs.
Typ des Eintrags: | Buchkapitel |
---|---|
Erschienen: | 2016 |
Autor(en): | Edelsbrunner, Johannes ; Krispel, Ulrich ; Havemann, Sven ; Sourin, Alexei ; Fellner, Dieter W. |
Art des Eintrags: | Bibliographie |
Titel: | Constructive Roofs from Solid Building Primitives |
Sprache: | Englisch |
Publikationsjahr: | 2016 |
Ort: | Berlin, Heidelberg, New York |
Verlag: | Springer |
Buchtitel: | Transactions on Computational Science XXVI |
Reihe: | Lecture Notes in Computer Science |
Band einer Reihe: | 9550 |
DOI: | 10.1007/978-3-662-49247-5_2 |
Kurzbeschreibung (Abstract): | The creation of building models has high importance, due to the demand for detailed buildings in virtual worlds, games, movies and geo information systems. Due to the high complexity of such models, especially in the urban context, their creation is often very demanding in resources. Procedural methods have been introduced to lessen these costs, and allow to specify a building (or a class of buildings) by a higher level approach, and leave the geometry generation to the system. While these systems allow to specify buildings in immense detail, roofs still pose a problem. Fully automatic roof generation algorithms might not yield desired results (especially for reconstruction purposes), and complete manual specification can get very tedious due to complex geometric configurations. We present a new method for an abstract building specification, that allows to specify complex buildings from simpler parts with an emphasis on assisting the blending of roofs. |
Freie Schlagworte: | Guiding Theme: Digitized Work, Research Area: Computer graphics (CG), Forschungsgruppe Semantic Models, Immersive Systems (SMIS), 3D Modeling, Procedural modeling, Architectural models |
Fachbereich(e)/-gebiet(e): | 20 Fachbereich Informatik 20 Fachbereich Informatik > Mathematisches und angewandtes Visual Computing |
Hinterlegungsdatum: | 07 Mai 2019 12:45 |
Letzte Änderung: | 04 Feb 2022 12:39 |
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