TU Darmstadt / ULB / TUbiblio

Stable Dynamic Webshadows in the X3DOM Framework

Eicke, Tim Nicolas ; Jung, Yvonne ; Kuijper, Arjan (2015)
Stable Dynamic Webshadows in the X3DOM Framework.
In: Expert Systems with Applications, 42 (7)
doi: 10.1016/j.eswa.2014.11.059
Artikel, Bibliographie

Kurzbeschreibung (Abstract)

The faithful representation of real-time shadow has become omnipresent in our everyday lives due to modern video games. In the World Wide Web, however, this is different: the representation of three-dimensional scenes in a browser is only a few years old and so far, shadows play at most a minor role. Still, shadows are an important factor in the human perception of three-dimensional worlds, since they increase in general not only the authenticity of a scene, but at the same time provide important clues about where an object is placed in space. The JavaScript-based open-source framework X3DOM plays an essential role in the 3D web development, because it provides an approach for the integration of declarative 3D in HTML5. However, it provides only rudimentary shadow techniques, which are insufficient to today's requirements. In this work, this problem is addressed by first examining existing shadow mapping techniques for their suitability for use in the web. Based on this we provide a concept to improve the shadow representation for X3DOM. We implemented and validated our concept showing the benefit. As a result is now standard part of X3DOM.

Typ des Eintrags: Artikel
Erschienen: 2015
Autor(en): Eicke, Tim Nicolas ; Jung, Yvonne ; Kuijper, Arjan
Art des Eintrags: Bibliographie
Titel: Stable Dynamic Webshadows in the X3DOM Framework
Sprache: Englisch
Publikationsjahr: 2015
Titel der Zeitschrift, Zeitung oder Schriftenreihe: Expert Systems with Applications
Jahrgang/Volume einer Zeitschrift: 42
(Heft-)Nummer: 7
DOI: 10.1016/j.eswa.2014.11.059
Kurzbeschreibung (Abstract):

The faithful representation of real-time shadow has become omnipresent in our everyday lives due to modern video games. In the World Wide Web, however, this is different: the representation of three-dimensional scenes in a browser is only a few years old and so far, shadows play at most a minor role. Still, shadows are an important factor in the human perception of three-dimensional worlds, since they increase in general not only the authenticity of a scene, but at the same time provide important clues about where an object is placed in space. The JavaScript-based open-source framework X3DOM plays an essential role in the 3D web development, because it provides an approach for the integration of declarative 3D in HTML5. However, it provides only rudimentary shadow techniques, which are insufficient to today's requirements. In this work, this problem is addressed by first examining existing shadow mapping techniques for their suitability for use in the web. Based on this we provide a concept to improve the shadow representation for X3DOM. We implemented and validated our concept showing the benefit. As a result is now standard part of X3DOM.

Freie Schlagworte: Business Field: Virtual engineering, Business Field: Digital society, Research Area: Computer graphics (CG), Research Area: (Interactive) simulation (SIM), Research Area: Modeling (MOD), Virtual reality (VR), X3DOM, Generic architectures, Realtime shadow update, Browser technologies
Fachbereich(e)/-gebiet(e): 20 Fachbereich Informatik
20 Fachbereich Informatik > Graphisch-Interaktive Systeme
Hinterlegungsdatum: 06 Mai 2019 10:49
Letzte Änderung: 06 Mai 2019 10:49
PPN:
Export:
Suche nach Titel in: TUfind oder in Google
Frage zum Eintrag Frage zum Eintrag

Optionen (nur für Redakteure)
Redaktionelle Details anzeigen Redaktionelle Details anzeigen