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Virtual and Augmented Reality

Fellner, Dieter W. ; Müller-Wittig, Wolfgang K. ; Unbescheiden, Matthias (2009)
Virtual and Augmented Reality.
Buchkapitel, Bibliographie

Kurzbeschreibung (Abstract)

The rapid development of microprocessors and graphics processing units (GPUs) has had an impact on information and communication technologies (lCT) over recent years. "Shaders" offer real-time visualisation of complex, computer-generated 3D models with photorealistic quality. Shader technology includes hardware and software modules which colour virtual 3D objects and model reflective properties. These developments have laid the foundations for mixed reality systems which enable both immersion into and realtime interaction with the environment. These environments are based on Milgram's mixed reality continuum where reality is a gradated spectrum ranging from real to virtual spaces.

Typ des Eintrags: Buchkapitel
Erschienen: 2009
Autor(en): Fellner, Dieter W. ; Müller-Wittig, Wolfgang K. ; Unbescheiden, Matthias
Art des Eintrags: Bibliographie
Titel: Virtual and Augmented Reality
Sprache: Englisch
Publikationsjahr: 2009
Verlag: Springer, Berlin, Heidelberg, New York
Kurzbeschreibung (Abstract):

The rapid development of microprocessors and graphics processing units (GPUs) has had an impact on information and communication technologies (lCT) over recent years. "Shaders" offer real-time visualisation of complex, computer-generated 3D models with photorealistic quality. Shader technology includes hardware and software modules which colour virtual 3D objects and model reflective properties. These developments have laid the foundations for mixed reality systems which enable both immersion into and realtime interaction with the environment. These environments are based on Milgram's mixed reality continuum where reality is a gradated spectrum ranging from real to virtual spaces.

Freie Schlagworte: Forschungsgruppe Semantic Models, Immersive Systems (SMIS), Virtual and augmented reality (VR/AR), Mixed realities, Human-computer interaction (HCI)
Fachbereich(e)/-gebiet(e): 20 Fachbereich Informatik
20 Fachbereich Informatik > Graphisch-Interaktive Systeme
Hinterlegungsdatum: 12 Nov 2018 11:16
Letzte Änderung: 04 Feb 2022 12:41
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