Fellner, Dieter W. ; Müller-Wittig, Wolfgang K. ; Unbescheiden, Matthias (2009)
Virtual and Augmented Reality.
Buchkapitel, Bibliographie
Kurzbeschreibung (Abstract)
The rapid development of microprocessors and graphics processing units (GPUs) has had an impact on information and communication technologies (lCT) over recent years. "Shaders" offer real-time visualisation of complex, computer-generated 3D models with photorealistic quality. Shader technology includes hardware and software modules which colour virtual 3D objects and model reflective properties. These developments have laid the foundations for mixed reality systems which enable both immersion into and realtime interaction with the environment. These environments are based on Milgram's mixed reality continuum where reality is a gradated spectrum ranging from real to virtual spaces.
Typ des Eintrags: | Buchkapitel |
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Erschienen: | 2009 |
Autor(en): | Fellner, Dieter W. ; Müller-Wittig, Wolfgang K. ; Unbescheiden, Matthias |
Art des Eintrags: | Bibliographie |
Titel: | Virtual and Augmented Reality |
Sprache: | Englisch |
Publikationsjahr: | 2009 |
Verlag: | Springer, Berlin, Heidelberg, New York |
Kurzbeschreibung (Abstract): | The rapid development of microprocessors and graphics processing units (GPUs) has had an impact on information and communication technologies (lCT) over recent years. "Shaders" offer real-time visualisation of complex, computer-generated 3D models with photorealistic quality. Shader technology includes hardware and software modules which colour virtual 3D objects and model reflective properties. These developments have laid the foundations for mixed reality systems which enable both immersion into and realtime interaction with the environment. These environments are based on Milgram's mixed reality continuum where reality is a gradated spectrum ranging from real to virtual spaces. |
Freie Schlagworte: | Forschungsgruppe Semantic Models, Immersive Systems (SMIS), Virtual and augmented reality (VR/AR), Mixed realities, Human-computer interaction (HCI) |
Fachbereich(e)/-gebiet(e): | 20 Fachbereich Informatik 20 Fachbereich Informatik > Graphisch-Interaktive Systeme |
Hinterlegungsdatum: | 12 Nov 2018 11:16 |
Letzte Änderung: | 04 Feb 2022 12:41 |
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