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A Publishing Workflow for Cultural Heritage Artifacts from 3D-Reconstruction to Internet Presentation

Berndt, René and Buchgraber, Gerald and Havemann, Sven and Settgast, Volker and Fellner, Dieter W. (2010):
A Publishing Workflow for Cultural Heritage Artifacts from 3D-Reconstruction to Internet Presentation.
Springer, Berlin, Heidelberg, New York, In: Digital Heritage. Third International Conference, EuroMed 2010, In: Lecture Notes in Computer Science (LNCS); 6436, DOI: 10.1007/978-3-642-16873-4₁₃, [Conference or Workshop Item]

Abstract

Publishing cultural heritage as 3D models with embedded annotations and additional information on the web is still a major challenge. This includes the acquisition of the digital 3D model, the authoring and editing of the additional information to be attached to the digital model as well as publishing it in a suitable format. These steps usually require very expensive hardware and software tools. Especially small museums cannot afford an expensive scanning campaign in order to generate the 3D models from the real artefacts. In this paper we propose an affordable publishing workflow from acquisition of the data to authoring and enriching it with the related metadata and information to finally publish it in a way suitable for access by means of a web browser over the internet. All parts of the workflow are based on open source solutions and free services.

Item Type: Conference or Workshop Item
Erschienen: 2010
Creators: Berndt, René and Buchgraber, Gerald and Havemann, Sven and Settgast, Volker and Fellner, Dieter W.
Title: A Publishing Workflow for Cultural Heritage Artifacts from 3D-Reconstruction to Internet Presentation
Language: English
Abstract:

Publishing cultural heritage as 3D models with embedded annotations and additional information on the web is still a major challenge. This includes the acquisition of the digital 3D model, the authoring and editing of the additional information to be attached to the digital model as well as publishing it in a suitable format. These steps usually require very expensive hardware and software tools. Especially small museums cannot afford an expensive scanning campaign in order to generate the 3D models from the real artefacts. In this paper we propose an affordable publishing workflow from acquisition of the data to authoring and enriching it with the related metadata and information to finally publish it in a way suitable for access by means of a web browser over the internet. All parts of the workflow are based on open source solutions and free services.

Series Name: Lecture Notes in Computer Science (LNCS); 6436
Publisher: Springer, Berlin, Heidelberg, New York
Uncontrolled Keywords: Forschungsgruppe Semantic Models, Immersive Systems (SMIS), Virtual museums, 3D Model acquisition, Workflow management
Divisions: 20 Department of Computer Science
20 Department of Computer Science > Interactive Graphics Systems
Event Title: Digital Heritage. Third International Conference, EuroMed 2010
Date Deposited: 12 Nov 2018 11:16
DOI: 10.1007/978-3-642-16873-4₁₃
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