Schiffer, Thomas ; Schinko, Christoph ; Ullrich, Torsten ; Fellner, Dieter W. (2011)
Real-World Geometry and Generative Knowledge.
In: Ercim News, (86)
Artikel, Bibliographie
Kurzbeschreibung (Abstract)
The current methods of describing the shape of three-dimensional objects can be classified into two groups: composition of primitives and procedural description. As a 3D acquisition device simply returns an agglomeration of elementary objects (eg a laser scanner returns points) a real-world data set is always a - more or less noisy - composition of primitives. A generative model, on the other hand, describes an ideal object rather than a real one. Owing to this abstract view of an object, generative techniques are often used to describe objects semantically. Consequently, generative models, rather than being a replacement for established geometry descriptions (based on points, triangles, etc.), offer a sensible, semantic enrichment.
Typ des Eintrags: | Artikel |
---|---|
Erschienen: | 2011 |
Autor(en): | Schiffer, Thomas ; Schinko, Christoph ; Ullrich, Torsten ; Fellner, Dieter W. |
Art des Eintrags: | Bibliographie |
Titel: | Real-World Geometry and Generative Knowledge |
Sprache: | Englisch |
Publikationsjahr: | 2011 |
Titel der Zeitschrift, Zeitung oder Schriftenreihe: | Ercim News |
(Heft-)Nummer: | 86 |
Kurzbeschreibung (Abstract): | The current methods of describing the shape of three-dimensional objects can be classified into two groups: composition of primitives and procedural description. As a 3D acquisition device simply returns an agglomeration of elementary objects (eg a laser scanner returns points) a real-world data set is always a - more or less noisy - composition of primitives. A generative model, on the other hand, describes an ideal object rather than a real one. Owing to this abstract view of an object, generative techniques are often used to describe objects semantically. Consequently, generative models, rather than being a replacement for established geometry descriptions (based on points, triangles, etc.), offer a sensible, semantic enrichment. |
Freie Schlagworte: | Forschungsgruppe Semantic Models, Immersive Systems (SMIS), Business Field: Digital society, Business Field: Virtual engineering, Business Field: Visual decision support, Research Area: Confluence of graphics and vision, Research Area: Semantics in the modeling process, Generative modeling, Procedural modeling, Cultural heritage, Geometric offset |
Fachbereich(e)/-gebiet(e): | 20 Fachbereich Informatik 20 Fachbereich Informatik > Graphisch-Interaktive Systeme |
Hinterlegungsdatum: | 12 Nov 2018 11:16 |
Letzte Änderung: | 04 Feb 2022 12:40 |
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