Kahn, Svenja ; Malerczyk, Cornelius ; Graf, Holger ; Bockholt, Ulrich (2011)
Capturing Motion Skills with Silhouette-Based Numerical Pose Estimation.
In: BIO Web of Conferences, 1
doi: 10.1051/bioconf/20110100046
Artikel, Bibliographie
Kurzbeschreibung (Abstract)
The capturing of human movements is an important step for the analysis of human skills, e.g. for sports analysis or for learning-by-demonstration tasks. In this paper we introduce a new markerless pose estimation method which estimates human poses from silhouettes. The presented numerical pose estimation algorithm adapts a non-deterministical annealing schedule for silhouette based motion capturing. The pose is estimated by numerically minimizing the differences between the silhouettes of synthesized views of a 3D avatar and the silhouettes of the real person in the camera images. The evaluation results of simulation experiments quantify the trade-off between the accuracy and the execution time of the presented algorithm.
Typ des Eintrags: | Artikel |
---|---|
Erschienen: | 2011 |
Autor(en): | Kahn, Svenja ; Malerczyk, Cornelius ; Graf, Holger ; Bockholt, Ulrich |
Art des Eintrags: | Bibliographie |
Titel: | Capturing Motion Skills with Silhouette-Based Numerical Pose Estimation |
Sprache: | Englisch |
Publikationsjahr: | 2011 |
Titel der Zeitschrift, Zeitung oder Schriftenreihe: | BIO Web of Conferences |
Jahrgang/Volume einer Zeitschrift: | 1 |
DOI: | 10.1051/bioconf/20110100046 |
Kurzbeschreibung (Abstract): | The capturing of human movements is an important step for the analysis of human skills, e.g. for sports analysis or for learning-by-demonstration tasks. In this paper we introduce a new markerless pose estimation method which estimates human poses from silhouettes. The presented numerical pose estimation algorithm adapts a non-deterministical annealing schedule for silhouette based motion capturing. The pose is estimated by numerically minimizing the differences between the silhouettes of synthesized views of a 3D avatar and the silhouettes of the real person in the camera images. The evaluation results of simulation experiments quantify the trade-off between the accuracy and the execution time of the presented algorithm. |
Freie Schlagworte: | Business Field: Digital society, Research Area: Confluence of graphics and vision, Pose estimation, Motion capturing, Optimization |
Fachbereich(e)/-gebiet(e): | 20 Fachbereich Informatik 20 Fachbereich Informatik > Graphisch-Interaktive Systeme |
Hinterlegungsdatum: | 12 Nov 2018 11:16 |
Letzte Änderung: | 12 Nov 2018 11:16 |
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