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Augmented Reality Training for Assembly and Maintenance Skills

Webel, Sabine and Bockholt, Ulrich and Engelke, Timo and Peveri, Matteo and Olbrich, Manuel and Preusche, Carsten (2011):
Augmented Reality Training for Assembly and Maintenance Skills.
In: BIO Web of Conferences, 1, p. 4. DOI: 10.1051/bioconf/20110100097,
[Article]

Abstract

Augmented Reality (AR) points out to be a good technology for training in the field of maintenance and assembly, as instructions or rather location-dependent information can be directly linked and/or attached to physical objects. Since objects to maintain usually contain a large number of similar components (e.g. screws, plugs, etc.) the provision of location-dependent information is vitally important. Another advantage is that AR-based training takes place with the real physical devices of the training scenario. Thus, the trainee also practices the real use of the tools whereby the corresponding sensorimotor skills are trained.

Item Type: Article
Erschienen: 2011
Creators: Webel, Sabine and Bockholt, Ulrich and Engelke, Timo and Peveri, Matteo and Olbrich, Manuel and Preusche, Carsten
Title: Augmented Reality Training for Assembly and Maintenance Skills
Language: English
Abstract:

Augmented Reality (AR) points out to be a good technology for training in the field of maintenance and assembly, as instructions or rather location-dependent information can be directly linked and/or attached to physical objects. Since objects to maintain usually contain a large number of similar components (e.g. screws, plugs, etc.) the provision of location-dependent information is vitally important. Another advantage is that AR-based training takes place with the real physical devices of the training scenario. Thus, the trainee also practices the real use of the tools whereby the corresponding sensorimotor skills are trained.

Journal or Publication Title: BIO Web of Conferences
Journal volume: 1
Uncontrolled Keywords: Business Field: Virtual engineering, Research Area: Confluence of graphics and vision, Augmented reality (AR), Skill training, Training systems, Interactive visualization, Knowledge visualization
Divisions: 20 Department of Computer Science
20 Department of Computer Science > Interactive Graphics Systems
Date Deposited: 12 Nov 2018 11:16
DOI: 10.1051/bioconf/20110100097
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