Braun, Andreas ; Wichert, Reiner (2012)
Dynamic User Representation in Video Phone Applications.
Constructing Ambient Intelligence.
doi: 10.1007/978-3-642-31479-7_30
Konferenzveröffentlichung, Bibliographie
Kurzbeschreibung (Abstract)
Video phone applications are growing more commonplace with integration into mobile smart phone platforms like Apple iOS or into online social networks like Facebook. However users may desire to not show their present mood or disorderly appearance while still desiring to use such applications. Virtual user representations are an option to hide the actual appearance while still participating in video phone calls. This paper discusses different approaches to using virtual characters in video phone applications, dynamic self-representation and user interface considerations.
Typ des Eintrags: | Konferenzveröffentlichung |
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Erschienen: | 2012 |
Autor(en): | Braun, Andreas ; Wichert, Reiner |
Art des Eintrags: | Bibliographie |
Titel: | Dynamic User Representation in Video Phone Applications |
Sprache: | Englisch |
Publikationsjahr: | 2012 |
Verlag: | Springer, Berlin, Heidelberg, New York |
Reihe: | Communications in Computer and Information Science; 277 |
Veranstaltungstitel: | Constructing Ambient Intelligence |
DOI: | 10.1007/978-3-642-31479-7_30 |
Kurzbeschreibung (Abstract): | Video phone applications are growing more commonplace with integration into mobile smart phone platforms like Apple iOS or into online social networks like Facebook. However users may desire to not show their present mood or disorderly appearance while still desiring to use such applications. Virtual user representations are an option to hide the actual appearance while still participating in video phone calls. This paper discusses different approaches to using virtual characters in video phone applications, dynamic self-representation and user interface considerations. |
Freie Schlagworte: | Research Area: Semantics in the modeling process, Business Field: Digital society, Emotion recognition, Graphical user interfaces (GUI), Avatars |
Fachbereich(e)/-gebiet(e): | 20 Fachbereich Informatik 20 Fachbereich Informatik > Graphisch-Interaktive Systeme |
Hinterlegungsdatum: | 12 Nov 2018 11:16 |
Letzte Änderung: | 12 Nov 2018 11:16 |
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