Hrsg.: Wichert, Reiner ; Laerhoven, Kristof Van ; Gelissen, Jean (2012)
Constructing Ambient Intelligence : AmI 2011 Workshops. Revised Selected Papers.
doi: 10.1007/978-3-642-31479-7
Buch, Bibliographie
Kurzbeschreibung (Abstract)
This book constitutes the refereed proceedings of the AmI 2011 Workshops, held in Amsterdam, The Netherlands, in November 2011. The papers are organized in topical sections on aesthetic intelligence: designing smart and beautiful architectural spaces; ambient intelligence in future lighting systems; interactive human behavior analysis in open or public spaces; user interaction methods for elderly, people with dementia; empowering and integrating senior citizens with virtual coaching; integration of AMI and AAL platforms in the future internet (FI) platform initiative; ambient gaming; human behavior understanding: inducing behavioral change; privacy, trust and interaction in the internet of things; doctoral colloquium.
Typ des Eintrags: | Buch |
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Erschienen: | 2012 |
Herausgeber: | Wichert, Reiner ; Laerhoven, Kristof Van ; Gelissen, Jean |
Art des Eintrags: | Bibliographie |
Titel: | Constructing Ambient Intelligence : AmI 2011 Workshops. Revised Selected Papers |
Sprache: | Englisch |
Publikationsjahr: | 2012 |
Ort: | Berlin, Heidelberg, New York |
Verlag: | Springer |
Reihe: | Communications in Computer and Information Science |
Band einer Reihe: | 277 |
DOI: | 10.1007/978-3-642-31479-7 |
Kurzbeschreibung (Abstract): | This book constitutes the refereed proceedings of the AmI 2011 Workshops, held in Amsterdam, The Netherlands, in November 2011. The papers are organized in topical sections on aesthetic intelligence: designing smart and beautiful architectural spaces; ambient intelligence in future lighting systems; interactive human behavior analysis in open or public spaces; user interaction methods for elderly, people with dementia; empowering and integrating senior citizens with virtual coaching; integration of AMI and AAL platforms in the future internet (FI) platform initiative; ambient gaming; human behavior understanding: inducing behavioral change; privacy, trust and interaction in the internet of things; doctoral colloquium. |
Freie Schlagworte: | Business Field: Digital society, Research Area: Semantics in the modeling process, Assistive technologies, Internet of things (IoT), Ubiquitous computing, Wearable computing, Social networks |
Fachbereich(e)/-gebiet(e): | 20 Fachbereich Informatik 20 Fachbereich Informatik > Graphisch-Interaktive Systeme |
Hinterlegungsdatum: | 12 Nov 2018 11:16 |
Letzte Änderung: | 28 Feb 2022 13:50 |
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