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Authoring Animated Interactive 3D Museum Exhibits using a Digital Repository

Zmugg, René ; Thaller, Wolfgang ; Hecher, Martin ; Schiffer, Thomas ; Havemann, Sven ; Fellner, Dieter W. (2012)
Authoring Animated Interactive 3D Museum Exhibits using a Digital Repository.
VAST 2012.
doi: 10.2312/VAST/VAST12/073-080
Konferenzveröffentlichung, Bibliographie

Kurzbeschreibung (Abstract)

We present the prototype of a software system to streamline the serial production of simple interactive 3D animations for the display in museum exhibitions. We propose dividing the authoring process in two phases, a designer phase and a curator phase. The designer creates a set of configurable 3D scene templates that fit with the look of the physical exhibition while the curator inserts 3D models and configures the scene templates; the finished scenes are uploaded to 3D kiosks in the museum. Distinguishing features of our system are the tight integration with an asset repository and the simplified scene graph authoring. We demonstrate the usefulness with a few examples.

Typ des Eintrags: Konferenzveröffentlichung
Erschienen: 2012
Autor(en): Zmugg, René ; Thaller, Wolfgang ; Hecher, Martin ; Schiffer, Thomas ; Havemann, Sven ; Fellner, Dieter W.
Art des Eintrags: Bibliographie
Titel: Authoring Animated Interactive 3D Museum Exhibits using a Digital Repository
Sprache: Englisch
Publikationsjahr: 2012
Verlag: Eurographics Association, Goslar
Veranstaltungstitel: VAST 2012
DOI: 10.2312/VAST/VAST12/073-080
Kurzbeschreibung (Abstract):

We present the prototype of a software system to streamline the serial production of simple interactive 3D animations for the display in museum exhibitions. We propose dividing the authoring process in two phases, a designer phase and a curator phase. The designer creates a set of configurable 3D scene templates that fit with the look of the physical exhibition while the curator inserts 3D models and configures the scene templates; the finished scenes are uploaded to 3D kiosks in the museum. Distinguishing features of our system are the tight integration with an asset repository and the simplified scene graph authoring. We demonstrate the usefulness with a few examples.

Freie Schlagworte: Business Field: Virtual engineering, Research Area: Generalized digital documents, Cultural heritage, 3D Animation, Authoring systems, Scene graphs, Virtual museums, Virtual artifacts, Virtual exhibitions
Fachbereich(e)/-gebiet(e): 20 Fachbereich Informatik
20 Fachbereich Informatik > Graphisch-Interaktive Systeme
Hinterlegungsdatum: 12 Nov 2018 11:16
Letzte Änderung: 04 Feb 2022 12:40
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