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Multimodal Kinect-Supported Interaction for Visually Impaired Users

Gross, Richard ; Bockholt, Ulrich ; Biersack, Ernst W. ; Kuijper, Arjan (2013)
Multimodal Kinect-Supported Interaction for Visually Impaired Users.
Universal Access in Human-Computer Interaction: Part I.
doi: 10.1007/978-3-642-39188-0_54
Konferenzveröffentlichung, Bibliographie

Kurzbeschreibung (Abstract)

This paper discusses Kreader, a proof-of-concept for a new interface for blind or visually impaired users to have text read to them. We use the Kinect device to track the user`s body. All feedback is presented with auditory cues, while a minimal visual interface can be turned on optionally. Interface elements are organized in a list manner and placed ego-centric, in relation to the user's body. Moving around in the room does not change the element's location. Hence visually impaired users can utilize their "body-sense" to find elements. Two test sessions were used to evaluate Kreader. We think the results are encouraging and provide a solid foundation for future research into such an interface, that can be navigated by sighted and visually impaired users.

Typ des Eintrags: Konferenzveröffentlichung
Erschienen: 2013
Autor(en): Gross, Richard ; Bockholt, Ulrich ; Biersack, Ernst W. ; Kuijper, Arjan
Art des Eintrags: Bibliographie
Titel: Multimodal Kinect-Supported Interaction for Visually Impaired Users
Sprache: Englisch
Publikationsjahr: 2013
Verlag: Springer, Berlin, Heidelberg, New York
Reihe: Lecture Notes in Computer Science (LNCS); 8009
Veranstaltungstitel: Universal Access in Human-Computer Interaction: Part I
DOI: 10.1007/978-3-642-39188-0_54
Kurzbeschreibung (Abstract):

This paper discusses Kreader, a proof-of-concept for a new interface for blind or visually impaired users to have text read to them. We use the Kinect device to track the user`s body. All feedback is presented with auditory cues, while a minimal visual interface can be turned on optionally. Interface elements are organized in a list manner and placed ego-centric, in relation to the user's body. Moving around in the room does not change the element's location. Hence visually impaired users can utilize their "body-sense" to find elements. Two test sessions were used to evaluate Kreader. We think the results are encouraging and provide a solid foundation for future research into such an interface, that can be navigated by sighted and visually impaired users.

Freie Schlagworte: Multimodal user interfaces, Speech based interfaces, Gesture based interaction, Impaired users, Kinect
Fachbereich(e)/-gebiet(e): 20 Fachbereich Informatik
20 Fachbereich Informatik > Graphisch-Interaktive Systeme
Hinterlegungsdatum: 12 Nov 2018 11:16
Letzte Änderung: 12 Nov 2018 11:16
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