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Interactive Relighting of Arbitrary Rough Surfaces

Franke, Tobias (2014):
Interactive Relighting of Arbitrary Rough Surfaces.
In: Computer Graphics Annual Conference Series, pp. Article28, ACM, New York, ACM SIGGRAPH 2014 Posters, DOI: 10.1145/2614217.2614225,
[Conference or Workshop Item]

Abstract

We present a novel relighting solution called Delta Voxel Cone Tracing (DVCT) to enable mutual diffuse, glossy and specular indirect bounces between real and synthetic geometries. The method is temporally coherent and to our knowledge the first real-time solution to support arbitrary glossy reflections in AR.

Item Type: Conference or Workshop Item
Erschienen: 2014
Creators: Franke, Tobias
Title: Interactive Relighting of Arbitrary Rough Surfaces
Language: English
Abstract:

We present a novel relighting solution called Delta Voxel Cone Tracing (DVCT) to enable mutual diffuse, glossy and specular indirect bounces between real and synthetic geometries. The method is temporally coherent and to our knowledge the first real-time solution to support arbitrary glossy reflections in AR.

Series Name: Computer Graphics Annual Conference Series
Publisher: ACM, New York
Uncontrolled Keywords: Business Field: Virtual engineering, Research Area: Computer graphics (CG), Research Area: Computer vision (CV), Research Area: (Interactive) simulation (SIM), Augmented reality (AR), Global illumination, Diffuse interreflections, Ray tracing, Voxelization
Divisions: 20 Department of Computer Science
20 Department of Computer Science > Interactive Graphics Systems
Event Title: ACM SIGGRAPH 2014 Posters
Date Deposited: 12 Nov 2018 11:16
DOI: 10.1145/2614217.2614225
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