Franke, Tobias (2014)
Interactive Relighting of Arbitrary Rough Surfaces.
ACM SIGGRAPH 2014 Posters.
doi: 10.1145/2614217.2614225
Konferenzveröffentlichung, Bibliographie
Kurzbeschreibung (Abstract)
We present a novel relighting solution called Delta Voxel Cone Tracing (DVCT) to enable mutual diffuse, glossy and specular indirect bounces between real and synthetic geometries. The method is temporally coherent and to our knowledge the first real-time solution to support arbitrary glossy reflections in AR.
Typ des Eintrags: | Konferenzveröffentlichung |
---|---|
Erschienen: | 2014 |
Autor(en): | Franke, Tobias |
Art des Eintrags: | Bibliographie |
Titel: | Interactive Relighting of Arbitrary Rough Surfaces |
Sprache: | Englisch |
Publikationsjahr: | 2014 |
Verlag: | ACM, New York |
Reihe: | Computer Graphics Annual Conference Series |
Veranstaltungstitel: | ACM SIGGRAPH 2014 Posters |
DOI: | 10.1145/2614217.2614225 |
Kurzbeschreibung (Abstract): | We present a novel relighting solution called Delta Voxel Cone Tracing (DVCT) to enable mutual diffuse, glossy and specular indirect bounces between real and synthetic geometries. The method is temporally coherent and to our knowledge the first real-time solution to support arbitrary glossy reflections in AR. |
Freie Schlagworte: | Business Field: Virtual engineering, Research Area: Computer graphics (CG), Research Area: Computer vision (CV), Research Area: (Interactive) simulation (SIM), Augmented reality (AR), Global illumination, Diffuse interreflections, Ray tracing, Voxelization |
Fachbereich(e)/-gebiet(e): | 20 Fachbereich Informatik 20 Fachbereich Informatik > Graphisch-Interaktive Systeme |
Hinterlegungsdatum: | 12 Nov 2018 11:16 |
Letzte Änderung: | 12 Nov 2018 11:16 |
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