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Constructive Roof Geometry

Edelsbrunner, Johannes ; Krispel, Ulrich ; Havemann, Sven ; Sourin, Alexei ; Fellner, Dieter W. (2014)
Constructive Roof Geometry.
2014 International Conference on Cyberworlds.
doi: 10.1109/CW.2014.17
Konferenzveröffentlichung, Bibliographie

Kurzbeschreibung (Abstract)

While the growing demand for new building models contained in virtual worlds, games, and movies, makes the easy and fast creation of modifiable models more and more important, 3D modeling of buildings can be a tedious task due to their sometimes complex geometry. For historic buildings, especially the roofs can be challenging. We present a new method of combining simple building solids to form more complex buildings, and give an emphasis on the blending of roof faces. This can be integrated in common pipelines for procedural modeling of buildings and will bring more expressiveness than existing methods.

Typ des Eintrags: Konferenzveröffentlichung
Erschienen: 2014
Autor(en): Edelsbrunner, Johannes ; Krispel, Ulrich ; Havemann, Sven ; Sourin, Alexei ; Fellner, Dieter W.
Art des Eintrags: Bibliographie
Titel: Constructive Roof Geometry
Sprache: Englisch
Publikationsjahr: 2014
Verlag: IEEE Computer Society Conference Publishing Services (CPS), Los Alamitos, Calif.
Veranstaltungstitel: 2014 International Conference on Cyberworlds
DOI: 10.1109/CW.2014.17
Kurzbeschreibung (Abstract):

While the growing demand for new building models contained in virtual worlds, games, and movies, makes the easy and fast creation of modifiable models more and more important, 3D modeling of buildings can be a tedious task due to their sometimes complex geometry. For historic buildings, especially the roofs can be challenging. We present a new method of combining simple building solids to form more complex buildings, and give an emphasis on the blending of roof faces. This can be integrated in common pipelines for procedural modeling of buildings and will bring more expressiveness than existing methods.

Freie Schlagworte: Business Field: Virtual engineering, Research Area: Modeling (MOD), Forschungsgruppe Semantic Models, Immersive Systems (SMIS), 3D Modeling, Procedural modeling, Architectural models
Fachbereich(e)/-gebiet(e): 20 Fachbereich Informatik
20 Fachbereich Informatik > Graphisch-Interaktive Systeme
Hinterlegungsdatum: 12 Nov 2018 11:16
Letzte Änderung: 04 Feb 2022 12:39
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