TU Darmstadt / ULB / TUbiblio

EarPut: Augmenting Ear-worn Devices for Ear-based Interaction

Lissermann, Roman and Huber, Jochen and Hadjakos, Aristotelis and Nanayakkara, Suranga and Mühlhäuser, Max (2014):
EarPut: Augmenting Ear-worn Devices for Ear-based Interaction.
In: Proceedings of the 26th Australian Computer-Human Interaction Conference on Designing Futures - the Future of Design, {OZCHI} '14, Sydney, New South Wales, Australia, December 2-5, 2014, DOI: 10.1145/2686612.2686655, [Conference or Workshop Item]

Abstract

One of the pervasive challenges in mobile interaction is decreasing the visual demand of interfaces towards eyes-free interaction. In this paper, we focus on the unique affordances of the human ear to support one-handed and eyes-free mobile interaction. We present EarPut, a novel interface concept and hardware prototype, which unobtrusively augments a variety of accessories that are worn behind the ear (e.g. headsets or glasses) to instrument the human ear as an interactive surface. The contribution of this paper is three-fold. We contribute (i) results from a controlled experiment with 27 participants, providing empirical evidence that people are able to target salient regions on their ear effectively and precisely, (ii) a first, systematically derived design space for ear-based interaction and (iii) a set of proof of concept EarPut applications that leverage on the design space and embrace mobile media navigation, mobile gaming and smart home interaction.

Item Type: Conference or Workshop Item
Erschienen: 2014
Creators: Lissermann, Roman and Huber, Jochen and Hadjakos, Aristotelis and Nanayakkara, Suranga and Mühlhäuser, Max
Title: EarPut: Augmenting Ear-worn Devices for Ear-based Interaction
Language: German
Abstract:

One of the pervasive challenges in mobile interaction is decreasing the visual demand of interfaces towards eyes-free interaction. In this paper, we focus on the unique affordances of the human ear to support one-handed and eyes-free mobile interaction. We present EarPut, a novel interface concept and hardware prototype, which unobtrusively augments a variety of accessories that are worn behind the ear (e.g. headsets or glasses) to instrument the human ear as an interactive surface. The contribution of this paper is three-fold. We contribute (i) results from a controlled experiment with 27 participants, providing empirical evidence that people are able to target salient regions on their ear effectively and precisely, (ii) a first, systematically derived design space for ear-based interaction and (iii) a set of proof of concept EarPut applications that leverage on the design space and embrace mobile media navigation, mobile gaming and smart home interaction.

Title of Book: Proceedings of the 26th Australian Computer-Human Interaction Conference on Designing Futures - the Future of Design, {OZCHI} '14, Sydney, New South Wales, Australia, December 2-5, 2014
Uncontrolled Keywords: - TI: Interactive Surfaces;Computer Vision
Divisions: 20 Department of Computer Science > Telecooperation
20 Department of Computer Science > Modeling and Analysis of Information Systems (MAIS)
20 Department of Computer Science
Date Deposited: 31 Dec 2016 12:59
DOI: 10.1145/2686612.2686655
Identification Number: TUD-CS-2014-0916
Related URLs:
Export:

Optionen (nur für Redakteure)

View Item View Item