TU Darmstadt / ULB / TUbiblio

LightBeam: Nomadic Pico Projector Interaction with Real World Objects

Huber, Jochen and Steimle, Jürgen and Liao, Chunyuan and Liu, Qiong and Mühlhäuser, Max (2012):
LightBeam: Nomadic Pico Projector Interaction with Real World Objects.
In: CHI EA '12: Proceedings of the 2012 ACM annual conference extended abstracts on Human Factors in Computing Systems Extended Abstracts, ACM, ISBN 978-1-4503-1016-1,
DOI: 10.1145/2212776.2223828, [Conference or Workshop Item]

Abstract

Pico projectors have lately been investigated as mobile display and interaction devices. We propose to use them as ‘light beams’: Everyday objects sojourning in a beam are turned into dedicated projection surfaces and tangible interaction devices. While this has been explored for large projectors, the affordances of pico projectors are fundamentally different: they have a very small and strictly limited projection ray and can be carried around in a nomadic way during the day. Thus it is unclear how this could be actually leveraged for tangible interaction with physical, real world objects. We have investigated this in an exploratory field study and contribute the results. Based upon these, we present exemplary interaction techniques and early user feedback.

Item Type: Conference or Workshop Item
Erschienen: 2012
Creators: Huber, Jochen and Steimle, Jürgen and Liao, Chunyuan and Liu, Qiong and Mühlhäuser, Max
Title: LightBeam: Nomadic Pico Projector Interaction with Real World Objects
Language: English
Abstract:

Pico projectors have lately been investigated as mobile display and interaction devices. We propose to use them as ‘light beams’: Everyday objects sojourning in a beam are turned into dedicated projection surfaces and tangible interaction devices. While this has been explored for large projectors, the affordances of pico projectors are fundamentally different: they have a very small and strictly limited projection ray and can be carried around in a nomadic way during the day. Thus it is unclear how this could be actually leveraged for tangible interaction with physical, real world objects. We have investigated this in an exploratory field study and contribute the results. Based upon these, we present exemplary interaction techniques and early user feedback.

Title of Book: CHI EA '12: Proceedings of the 2012 ACM annual conference extended abstracts on Human Factors in Computing Systems Extended Abstracts
Publisher: ACM
ISBN: 978-1-4503-1016-1
Uncontrolled Keywords: - TI: Mobile Interaction in Mixed-Reality Environments;Computer Vision
Divisions: 20 Department of Computer Science
20 Department of Computer Science > Modeling and Analysis of Information Systems (MAIS)
20 Department of Computer Science > Telecooperation
Profile Areas
Profile Areas > Cybersecurity (CYSEC)
Date Deposited: 31 Dec 2016 12:59
DOI: 10.1145/2212776.2223828
Identification Number: TUD-CS-2012-0028
Related URLs:
Export:

Optionen (nur für Redakteure)

View Item View Item