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Watermarking Textures in Video Games

Liu, Huajian and Berchtold, Waldemar and Schäfer, Marcel and Steinebach, Martin SPIE, IS&T (ed.) (2014):
Watermarking Textures in Video Games.
In: Proceeding of Electronic Imaging 2014 - Media Watermarking, Security, and Forensics 2014 , Feb. 2014, [Conference or Workshop Item]

Item Type: Conference or Workshop Item
Erschienen: 2014
Editors: SPIE, IS&T
Creators: Liu, Huajian and Berchtold, Waldemar and Schäfer, Marcel and Steinebach, Martin
Title: Watermarking Textures in Video Games
Language: German
Title of Book: Proceeding of Electronic Imaging 2014 - Media Watermarking, Security, and Forensics 2014 , Feb. 2014
Uncontrolled Keywords: Secure Data
Divisions: LOEWE > LOEWE-Zentren > CASED – Center for Advanced Security Research Darmstadt
LOEWE > LOEWE-Zentren
LOEWE
Date Deposited: 30 Dec 2016 20:23
Identification Number: TUD-CS-2014-0004
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