Liu, Huajian and Berchtold, Waldemar and Schäfer, Marcel and Steinebach, Martin SPIE, IS&T (ed.) (2014):
Watermarking Textures in Video Games.
In: Proceeding of Electronic Imaging 2014 - Media Watermarking, Security, and Forensics 2014 , Feb. 2014, [Conference or Workshop Item]
Item Type: | Conference or Workshop Item |
---|---|
Erschienen: | 2014 |
Editors: | SPIE, IS&T |
Creators: | Liu, Huajian and Berchtold, Waldemar and Schäfer, Marcel and Steinebach, Martin |
Title: | Watermarking Textures in Video Games |
Language: | German |
Title of Book: | Proceeding of Electronic Imaging 2014 - Media Watermarking, Security, and Forensics 2014 , Feb. 2014 |
Uncontrolled Keywords: | Secure Data |
Divisions: | LOEWE > LOEWE-Zentren > CASED – Center for Advanced Security Research Darmstadt LOEWE > LOEWE-Zentren LOEWE |
Date Deposited: | 30 Dec 2016 20:23 |
Identification Number: | TUD-CS-2014-0004 |
Export: | |
Suche nach Titel in: | TUfind oder in Google |
![]() |
Send an inquiry |
Options (only for editors)
![]() |
View Item |