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Group by: No Grouping | Item Type | Date | Language
Number of items: 22.

Dutz, Tim ; Knöll, Martin ; Hardy, Sandro ; Göbel, Stefan (2023)
How Mobile Devices Could Change the Face of Serious Gaming.
In: i-com, 12 (2)
doi: 10.26083/tuprints-00024450
Article, Secondary publication, Publisher's Version

Gutjahr, Michael O. ; Ellermeier, Wolfgang ; Hardy, Sandro ; Göbel, Stefan ; Wiemeyer, Josef (2019)
The pupil response as an indicator of user experience in a digital exercise game.
In: Psychophysiology, 56 (10)
doi: 10.1111/psyp.13418
Article

Dutz, Tim ; Garcia-Agundez, Augusto ; Hardy, Sandro ; Göbel, Stefan ; Steinmetz, Ralf (2016)
Towards Effective Interventive Health Applications: On the Problem of User Triggering.
In: Proceedings of the HCII 2016
Book Section

Halblaub Miranda, Marianne ; Hardy, Sandro ; Knöll, Martin
ed.: Skov-Petersen, Hans (2015)
MoMe: a context-sensitive mobile application to research spatial perception and behaviour.
Human mobility, cognition and GISc.. University of Copenhagen. Department of geosciences and natural resource management (09.11.2015)
Conference or Workshop Item

Halblaub Miranda, Marianne ; Hardy, Sandro ; Knöll, Martin
ed.: Skov-Petersen, Hans (2015)
MoMe: a context-sensitive mobile application to research spatial perception and behaviour.
Human mobility, cognition and GISc.. University of Copenhagen. Department of geosciences and natural resource management (09.11.2015)
Conference or Workshop Item, Primary publication

Hardy, Sandro ; Feldwieser, Florian ; Dutz, Tim ; Göbel, Stefan ; Steinmetz, Ralf ; Steinhagen-Thiessen, Elisabeth (2015)
ALFRED Back Trainer: Conceptualization of a Serious Game-Based Training System for Low Back Pain Rehabilitation Exercises.
1st International Joint Conference on Serious Games. Huddersfield, United Kingdom (03.-04.06.2015)
doi: 10.1007/978-3-319-19126-3_4
Conference or Workshop Item

Hardy, Sandro ; Kern, Angelika ; Dutz, Tim ; Weber, Christoph ; Göbel, Stefan ; Steinmetz, Ralf (2014)
What makes games challenging?: Considerations on how to determine the challenge posed by an exergame for balance training.
MM '14: 2014 ACM Multimedia Conference. Orlando, USA (07.11.2014)
doi: 10.1145/2656719.2656728
Conference or Workshop Item

Knöll, Martin ; Konert, Johannes ; Neuheuser, K. ; Hardy, Sandro ; Dutz, Tim ; Gutjahr, Michael ; Rudolph-Cleff, Annette ; Vogt, Joachim ; Göbel, Stefan (2014)
Developing Urban Health Games An Interdisciplinary Approach.
In: Proceedings of the 1st Workshop on Smart City Learning European Conference on Technology Enhanced Learning (EC-TEL2014)
Book Section

Knöll, Martin ; Konert, Johannes ; Neuheuser, Katrin ; Hardy, Sandro ; Dutz, Tim ; Gutjahr, Michael ; Rudolph-Cleff, Annette ; Vogt, Joachim ; Göbel, Stefan (2014)
Interdisciplinary course on urban health games concept and first results of an interdisciplinary course on location-based games for health.
Conference or Workshop Item

Hardy, Sandro ; Dutz, Tim ; Wiemeyer, Josef ; Göbel, Stefan ; Steinmetz, Ralf (2014)
Framework for personalized and adaptive game-based training programs in health sport.
In: Multimedia Tools and Application
Article

Knöll, Martin ; Dutz, Tim ; Hardy, Sandro ; Göbel, Stefan (2014)
Urban Exergames - how architects and serious gaming researchers collaborate on digital games that make you move.
In: Virtual, Augmented Reality and Serious Games for Healthcare 1
doi: 10.1007/978-3-642-54816-1_11
Book Section

Knöll, Martin ; Dutz, Tim ; Hardy, Sandro ; Göbel, Stefan (2013)
Active Design – How the built environment matters to mobile games for health.
In: Context Matters!
Book Section

Hardy, Sandro ; Göbel, Stefan ; Steinmetz, Ralf (2013)
Adaptable and Personalized Game-based Training Systems for Fall Prevention.
In: Proceedings of the 21th ACM International Conference on Multimedia 2013
Book Section

Dutz, Tim ; Knöll, Martin ; Hardy, Sandro ; Göbel, Stefan (2013)
Calm Gaming – How mobile devices could change the face of serious gaming.
In: i-com
Article

Dutz, Tim ; Knöll, Martin ; Hardy, Sandro ; Göbel, Stefan (2013)
Calm Gaming: How Mobile Devices Could Change the Face of Serious Gaming.
In: i-com, 12 (2)
Article

Göbel, Stefan ; Gutjahr, Michael ; Hardy, Sandro (2013)
Evaluation of Serious Games.
In: IGI-Global
Book Section

Hardy, Sandro ; Wiemeyer, Josef (2013)
Serious Games and motor learning-concepts, evidence, technology.
In: IGI-Global
Book Section

Mehm, Florian ; Hardy, Sandro ; Steinmetz, Ralf ; Göbel, Stefan (2011)
Collaborative Authoring of Serious Games for Health.
In: MM 2011 Proceedings of the 19th ACM International Conference on Multimedia
Book Section

Göbel, Stefan ; Hardy, Sandro ; Steinmetz, Ralf ; Cha, Jongeum ; El Saddik, Abdulmotaleb (2011)
Serious Games zur Prävention und Rehabilitation.
In: Demographischer Wandel-Assistenzsysteme aus der Forschung in den Markt
Book Section

Göbel, Stefan ; Hardy, Sandro ; Wendel, Viktor ; Mehm, Florian ; Steinmetz, Ralf (2010)
Serious Games for Health - Personalized Exergames.
In: Proceedings ACM Multimedia 2010
Book Section

Kaminski, Andreas ; Huber, Jochen ; Diel, Christian ; Hardy, Sandro (2010)
Designimplikationen für eine digitale Lesewerkstatt: Die Dynamik des Textes und die Irreversibilität der Papierannotation.
Conference or Workshop Item

Hardy, Sandro ; Rößling, Guido (2007)
Dynamische interaktive Dokumentation.
In: Proceedings der pre-conference workshops der 5. E-Learning Fachtagung Informatik, DeLFI 2007, Siegen, 17. September 2007 / Christoph Rensing ... (Hrsg.).-Berlin : Logos-Verl., 2007.-3-8325-1674-3, 978-3-8325-1674-1
Book Section

This list was generated on Thu Sep 21 20:50:51 2023 CEST.