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Number of items: 36.

Braun, Norbert (2004):
Nonlinear Storytelling.
Darmstadt, Technische Universität, TU Darmstadt,
[Ph.D. Thesis]

Braun, Norbert ; Rieger, Thomas (2004):
Evaluation of a Virtual Narrator's Expressiveness in Terms of Suspense Signaling.
In: Lecture Notes in Computer Science (LNCS); 3105, pp. 89-94, Springer, Berlin, Heidelberg, New York, Technologies for Interactive Digital Storytelling and Entertainment, [Conference or Workshop Item]

Berner, Uwe ; Braun, Norbert ; Kolebinova, Sofia (2004):
A Graphical System for Interactive Rendering of Objects in an Augmented Reality Scenery.
In: Lecture Notes in Computer Science (LNCS); 3166, pp. 266-269, Springer, Berlin, Heidelberg, New York, Entertainment Computing. Proceedings, [Conference or Workshop Item]

Braun, Norbert (2004):
Kontrolliertes Erzählen von Geschichten mit integrierten, videobasierten Hyperstories.
pp. 157-167, Oldenbourg, München, Mensch & Computer 2004, [Conference or Workshop Item]

Schneider, Oliver ; Braun, Norbert (2003):
Content presentation in augmented spaces by the narration of interactive scenes.
In: AVIR, Research Workshop on Augmented Virtual Reality <1, 2003, Geneve>: Proceedings ...Workshop notes.- S. 43-44, [Conference or Workshop Item]

Hellenschmidt, Michael ; Braun, Norbert (2003):
Developing context and user groups sensitive learning scenarios with XML configuration.
In: HCI International, International Conference on Human-Computer Interaction <10, 2003, Herakleion>: Proceedings ...; Vol. 1.- Mahwah, NJ: Erlbaum, 2003.- S. 951-955, Mahwah, NJ, Erlbaum, [Conference or Workshop Item]

Braun, Norbert ; Rieger, Thomas (2003):
Expressiveness generation for virtual characters, based on the principles of suspense progression and narrative conflict.
In: IMC, International Workshop on Mobile Computing <4, 2003, Rostock>: Proceedings ... June 17-18, 2003 / Gerald Bieber ...eds.- Stuttgart: IRB-Verl., 2003.- ISBN 3-8167-6319-7, Stuttgart, IRB-Verl., [Conference or Workshop Item]

Braun, Norbert (2003):
Nonlinear storytelling : programmierter, interaktiver Narrationsansatz für kontinuierliche Medien.
Darmstadt, Techn. Univ., TU Darmstadt,
[Ph.D. Thesis]

Braun, Norbert (2003):
Proceedings cover TIDSE 03.
In: Technologies for Interactive Digital Storytelling and Entertainment Conference <2003, Darmstadt>: Proceedings .../ Stefan Göbel ... ed.- Stuttgart: Fraunhofer-IRB-Verl., 2003.- (Computer Graphik Edition; 9).- ISBN 3-8167-6276-X, Stuttgart, Fraunhofer-IRB-Verl., [Conference or Workshop Item]

Goebel, Stefan ; Braun, Norbert ; Spierling, Ulrike ; Dechau, Johanna ; Diener, Holger (2003):
Proceedings preamble TIDSE 03.
In: Technologies for Interactive Digital Storytelling and Entertainment Conference <2003, Darmstadt>: Proceedings .../ Stefan Göbel ... ed.- Stuttgart: Fraunhofer-IRB-Verl., 2003.- (Computer Graphik Edition; 9).- ISBN 3-8167-6276-X, Stuttgart, Fraunhofer-IRB-Verl., [Conference or Workshop Item]

Braun, Norbert ; Schneider, Oliver (2003):
Storylining suspense : an authoring environment for structuring non-linear interactive narratives.
In: WSCG, International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision <11, 2003, Plzen>: Proceedings / ed. Vaclav Skala.- Plzen: Univ. of West Bohemia, 2003, Plzen, Univ. of West Bohemia, [Conference or Workshop Item]

Braun, Norbert
Blythe, Mark A. (ed.) (2003):
Storytelling and conversation to improve the fun factor in software applications.
In: Human-computer interaction series ; 3, In: Funology : from usability to enjoyment, pp. 233-242, Dordrecht, Kluwer, ISBN 1-4020-1252-7,
[Book Section]

Braun, Norbert (2003):
Storytelling in collaborative augmented reality environments.
In: WSCG, International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision <11, 2003, Plzen>: Proceedings / ed. Vaclav Skala.- Plzen: Univ. of West Bohemia, 2003, Plzen, Univ. of West Bohemia, [Conference or Workshop Item]

Braun, Norbert ; Schneider, Oliver (2003):
Suspenseful user experiences in collaborative virtual spaces, enabled by interactive narration.
In: HCI International, International Conference on Human-Computer Interaction <10, 2003, Herakleion>: Proceedings ...; Vol. 2.- Mahwah, NJ: Erlbaum, 2003.- S. 854-858, Mahwah, NJ, Erlbaum, [Conference or Workshop Item]

Schneider, Oliver ; Braun, Norbert (2003):
Content Presentation in Augmented Spaces by the Narration of Interactive Scenes.
pp. 43-44, First Research Workshop on Augmented Virtual Reality (AVIR). Proceedings, [Conference or Workshop Item]

Hellenschmidt, Michael ; Braun, Norbert (2003):
Developing Context- and User Groups Sensitive Learning Scenarios with XML Configuration.
pp. 951-955, Lawrence Erlbaum, Mahwah, New Jersey, HCI International 2003. Proceedings of the 10th International Conference on Human-Computer Interaction. Volume 1, [Conference or Workshop Item]

Braun, Norbert ; Rieger, Thomas (2003):
Expressiveness Generation for Virtual Characters, based on the Principles of Suspense Progression and Narrative Conflict.
pp. 113-120, Fraunhofer IRB Verlag, Stuttgart, IMC Workshop 2003. Proceedings, [Conference or Workshop Item]

Rieger, Thomas ; Braun, Norbert (2003):
Narrative Use of Sign Language by a Virtual Character for the Hearing Impaired.
In: Computer Graphics Forum, 22 (3), pp. 651-666. [Article]

Braun, Norbert (2003):
Nonlinear Storytelling - Programmierter, interaktiver Narrationsansatz für kontinuierliche Medien.
Darmstadt, TU, Diss., 2003,
[Ph.D. Thesis]

Braun, Norbert ; Schneider, Oliver (2003):
Suspenseful User Experiences in Collaborative Virtual Spaces, Enabled by Interactive Narration.
pp. 854-858, Lawrence Erlbaum, Mahwah, New Jersey, HCI International 2003. Proceedings of the 10th International Conference on Human-Computer Interaction. Volume 2, [Conference or Workshop Item]

Braun, Norbert (2002):
Automated narration - the path to interactive storytelling.
In: Workshop on Narrative and Interactive Learning Environments <2, 2002, Edinburgh>: Proceedings, [Conference or Workshop Item]

Braun, Norbert ; Schneider, Oliver ; Habinger, Gregor (2002):
Literary analytical discussion of digital storytelling and its relation to automated narration.
In: HCI Europe / Workshop Understanding User Experience: Literary Analysis meets HCI <2002, London>: Proceedings, [Conference or Workshop Item]

Braun, Norbert (2002):
Menschähnliche Konversation - eine diegetische Narrationskomponente für Delegation und Assistenz.
In: Useware 2002 : Mensch-Maschine-Kommunikation-Design, Tagung Darmstadt, 11. und 12. Juni 2002 / VDI-VDE-Ges. Mess- und Automatisierungstechnik.- Düsseldorf: VDI-Verl.,2002.-(VDI-Berichte; 1678).- ISBN 3-18-091678-8, [Conference or Workshop Item]

Braun, Norbert (2002):
Narrative semiotics for computer games.
In: International Conference Challenge of Computer Games <2002, Lodz>: Proceedings ..., [Conference or Workshop Item]

Braun, Norbert
Herczeg, Michael (ed.) (2002):
Programmierte Narration und Konversation, eingesetzt zum interaktiven Erzählen von Geschichten.
In: Berichte des German Chapter of the ACM ; 56, In: Mensch & Computer 2002 : Vom interaktiven Werkzeug zu kooperativen Arbeits- und Lernwelten, pp. 135-144,
Stuttgart [u.a.], Teubner, Konferenz Mensch & Computer, Hamburg, ISBN 3-519-00364-3,
[Conference or Workshop Item]

Spierling, Ulrike ; Grasbon, Dieter ; Braun, Norbert ; Iurgel, Ido (2002):
Setting the scene : playing digital director in interactive story telling and creation.
In: Computers & Graphics, 26 (1), pp. 31-44. Elsevier, ISSN 0097-8493, e-ISSN 1873-7684,
DOI: 10.1016/S0097-8493(01)00176-5,
[Article]

Braun, Norbert (2002):
Storytelling and conversation to improve the fun factor in software applications.
In: CHI 2002: Conference on Human Factors in Computing Systems / Workshop Funologie <2002, Minneapolis, Minn.>: Changing the world, changing ourselves.- New York: ACM, 2002, New York, ACM, [Conference or Workshop Item]

Braun, Norbert (2002):
Symbolic conversation modeling used as abstract part of the user interface.
In: Eurographics <2002, Plzen>: Proceedings .... in coop. with WSCG 2002, [Conference or Workshop Item]

Braun, Norbert ; Dechau, Johanna ; Schneider, Oliver ; Goebel, Stefan (2002):
The story as contextual basis of the collaborative group experience.
In: CVE, International Conference on Collaborative Virtual Environments / Workshop on Storytelling in Collaborative Virtual Environments <2002, Bonn>. Proceedings ..., [Conference or Workshop Item]

Braun, Norbert ; Finke, M. ; Rieger, T. (2001):
Community TV: an approach to interaction for groups and single users on internet video.
In: World Scientific and Engineering Society: WSES Conferences 2001: Proceedings. Hrsg.: VV. Kluev [u.a.] [CD-ROM], [Conference or Workshop Item]

Braun, Norbert ; Rieger, T. (2001):
Group conversation within a internet TV community through a lifelike avatar.
In: Associazione Elettrotecnica ed Elettronica Italiana (AEI): International Conference on Media Futures <2001>: Proceedings. S. 57-60, [Conference or Workshop Item]

Braun, Norbert ; Finke, Matthias ; Rieger, Thomas (2001):
Community TV: An Approach to Interaction for Groups and Single Users on Internet Video.
Proceedings of WSES Conferences 2001. CD-ROM, [Conference or Workshop Item]

Braun, Norbert ; Rieger, Thomas (2001):
Group Conversation within a Internet TV Community through a Lifelike Avatar.
pp. 57-60, International Conference on Media Futures. Proceedings 2001, [Conference or Workshop Item]

Müller, Wolfgang ; Alexa, Marc ; Rieger, Thomas ; Braun, Norbert (2000):
Ein flexibles Präsentationssystem für animierte User-Interface-Agenten und Avatare.
In: Digital storytelling <1, 2000, Darmstadt>: Tagungsbd. Hrsg.: U. Spierling. - Stuttgart: Fraunhofer IRB-Verl., 2000 = Computer Graphik Edition; 2. S. 163-175, Stuttgart, Fraunhofer IRB-Verl., [Conference or Workshop Item]

Müller, Wolfgang ; Alexa, Marc ; Rieger, Thomas ; Braun, Norbert (2000):
Ein flexibles Präsentationssystem für animierte User-Interface-Agenten und Avatare.
In: Computer Graphik Edition; 02, pp. 163-175, Fraunhofer IRB Verlag, Stuttgart, Digital Storytelling - Tagungsband, [Conference or Workshop Item]

Müller, Wolfgang ; Braun, Norbert (1997):
CITImage: multimediales Marketing städtebaulicher Qualitäten und Entwicklungspotentiale.
97-1, Darmstadt, Techn. Univ., FB 20, FG Graph.-Interaktive Systeme, [Book]

This list was generated on Sat Mar 18 01:22:42 2023 CET.