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Developing a Curriculum on the Arts and Mechanics of New Media for an International Post-graduate Audience

Encarnação, L. Miguel and Müller, Wolfgang and Osterweis, Laura and Thornton, Patricia (2000):
Developing a Curriculum on the Arts and Mechanics of New Media for an International Post-graduate Audience.
In: Computer Graphics Annual Conference Series, pp. 34-39, ACM Press, New York, Siggraph 2000. Conference Abstracts and Applications, [Conference or Workshop Item]

Abstract

The International Certificate Program for New Media (ICPNM) has been developed by Fraunhofer CRCG in cooperation with the Rhode Island School of Design/Continuing Education (RISD) for international, early- to mid-career professionals in government, business, industry or education. Students from these fields benefit from a rigorous and comprehensive course of study in a concentrated six-month period with an additional three-month period of exclusive involvement in ongoing projects. Other program partners that provide additional know-how and lecturers are Darmstadt University of Technology, Germany; the Media Communication Management Institute at the University of St. Gallen, Switzerland; Fraunhofer Institute for Computer Graphics, Darmstadt, Germany; Brown University, Providence, RI, USA; and the Centre for Advanced Media Technology, Singapore. Accompanied by Web-based course material for distance course preparation and review, the program offers a sequence of learning experiences that encompasses a specific body of knowledge and theory regarding the design, use, and applications of new media. This program, however, goes beyond a theoretical exploration of new media issues by grounding the theory in practical applications: participants spend over half of their time in an ongoing research program under the auspices of CRCG and are assigned sub-tasks based on their interests and the needs of the project. At the same time, they explore design processes with RISD faculty and are immersed in four core topical content areas: 3-D modeling, animation, user interface and Web page design and development, as well as cross media publishing. In this paper we present the motivation that led to the development of the curriculum, the resulting program structure, the content and organization of the program, as well as the outcomes and lessons learned from the first two cycles of the program that started in October of 1998.

Item Type: Conference or Workshop Item
Erschienen: 2000
Creators: Encarnação, L. Miguel and Müller, Wolfgang and Osterweis, Laura and Thornton, Patricia
Title: Developing a Curriculum on the Arts and Mechanics of New Media for an International Post-graduate Audience
Language: English
Abstract:

The International Certificate Program for New Media (ICPNM) has been developed by Fraunhofer CRCG in cooperation with the Rhode Island School of Design/Continuing Education (RISD) for international, early- to mid-career professionals in government, business, industry or education. Students from these fields benefit from a rigorous and comprehensive course of study in a concentrated six-month period with an additional three-month period of exclusive involvement in ongoing projects. Other program partners that provide additional know-how and lecturers are Darmstadt University of Technology, Germany; the Media Communication Management Institute at the University of St. Gallen, Switzerland; Fraunhofer Institute for Computer Graphics, Darmstadt, Germany; Brown University, Providence, RI, USA; and the Centre for Advanced Media Technology, Singapore. Accompanied by Web-based course material for distance course preparation and review, the program offers a sequence of learning experiences that encompasses a specific body of knowledge and theory regarding the design, use, and applications of new media. This program, however, goes beyond a theoretical exploration of new media issues by grounding the theory in practical applications: participants spend over half of their time in an ongoing research program under the auspices of CRCG and are assigned sub-tasks based on their interests and the needs of the project. At the same time, they explore design processes with RISD faculty and are immersed in four core topical content areas: 3-D modeling, animation, user interface and Web page design and development, as well as cross media publishing. In this paper we present the motivation that led to the development of the curriculum, the resulting program structure, the content and organization of the program, as well as the outcomes and lessons learned from the first two cycles of the program that started in October of 1998.

Series Name: Computer Graphics Annual Conference Series
Publisher: ACM Press, New York
Uncontrolled Keywords: New media, Visual arts education, Technology education, Business education
Divisions: 20 Department of Computer Science
20 Department of Computer Science > Interactive Graphics Systems
Event Title: Siggraph 2000. Conference Abstracts and Applications
Date Deposited: 16 Apr 2018 09:05
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