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What makes games challenging?: Considerations on how to determine the challenge posed by an exergame for balance training

Hardy, Sandro ; Kern, Angelika ; Dutz, Tim ; Weber, Christoph ; Göbel, Stefan ; Steinmetz, Ralf (2014):
What makes games challenging?: Considerations on how to determine the challenge posed by an exergame for balance training.
In: SeriousGames '14: Proceedings of the 2014 ACM International Workshop on Serious Games, pp. 57-62,
ACM, MM '14: 2014 ACM Multimedia Conference, Orlando, USA, 07.11.2014, ISBN 978-1-4503-3121-0,
DOI: 10.1145/2656719.2656728,
[Conference or Workshop Item]

Item Type: Conference or Workshop Item
Erschienen: 2014
Creators: Hardy, Sandro ; Kern, Angelika ; Dutz, Tim ; Weber, Christoph ; Göbel, Stefan ; Steinmetz, Ralf
Title: What makes games challenging?: Considerations on how to determine the challenge posed by an exergame for balance training
Language: English
Book Title: SeriousGames '14: Proceedings of the 2014 ACM International Workshop on Serious Games
Publisher: ACM
ISBN: 978-1-4503-3121-0
Divisions: 03 Department of Human Sciences
03 Department of Human Sciences > Institute for Psychology
03 Department of Human Sciences > Institute for Psychology > Applied Cognitive Psychology
Event Title: MM '14: 2014 ACM Multimedia Conference
Event Location: Orlando, USA
Event Dates: 07.11.2014
Date Deposited: 29 May 2017 08:52
DOI: 10.1145/2656719.2656728
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