Cui, Kai ; Dayanikli, Gökce ; Laurière, Mathieu ; Geist, Matthieu ; Pietquin, Oliver ; Koeppl, Heinz (2024)
Learning Discrete-Time Major-Minor Mean Field Games.
38th AAAI Conference on Artificial Intelligence. Vancouver, Canada (20.02.2024 - 27.02.2024)
doi: 10.1609/aaai.v38i9.28818
Conference or Workshop Item, Bibliographie
Abstract
Recent techniques based on Mean Field Games (MFGs) allow the scalable analysis of multi-player games with many similar, rational agents. However, standard MFGs remain limited to homogeneous players that weakly influence each other, and cannot model major players that strongly influence other players, severely limiting the class of problems that can be handled. We propose a novel discrete time version of major-minor MFGs (M3FGs), along with a learning algorithm based on fictitious play and partitioning the probability simplex. Importantly, M3FGs generalize MFGs with common noise and can handle not only random exogeneous environment states but also major players. A key challenge is that the mean field is stochastic and not deterministic as in standard MFGs. Our theoretical investigation verifies both the M3FG model and its algorithmic solution, showing firstly the well-posedness of the M3FG model starting from a finite game of interest, and secondly convergence and approximation guarantees of the fictitious play algorithm. Then, we empirically verify the obtained theoretical results, ablating some of the theoretical assumptions made, and show successful equilibrium learning in three example problems. Overall, we establish a learning framework for a novel and broad class of tractable games.
Item Type: | Conference or Workshop Item |
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Erschienen: | 2024 |
Creators: | Cui, Kai ; Dayanikli, Gökce ; Laurière, Mathieu ; Geist, Matthieu ; Pietquin, Oliver ; Koeppl, Heinz |
Type of entry: | Bibliographie |
Title: | Learning Discrete-Time Major-Minor Mean Field Games |
Language: | English |
Date: | 25 March 2024 |
Publisher: | AAAI |
Journal or Publication Title: | Proceedings of the AAAI Conference on Artificial Intelligence |
Issue Number: | 9 |
Book Title: | Proceedings of the 38th AAAI Conference on Artificial Intelligence |
Series: | AAAI Technical Track on Game Theory and Economic Paradigms |
Event Title: | 38th AAAI Conference on Artificial Intelligence |
Event Location: | Vancouver, Canada |
Event Dates: | 20.02.2024 - 27.02.2024 |
DOI: | 10.1609/aaai.v38i9.28818 |
Abstract: | Recent techniques based on Mean Field Games (MFGs) allow the scalable analysis of multi-player games with many similar, rational agents. However, standard MFGs remain limited to homogeneous players that weakly influence each other, and cannot model major players that strongly influence other players, severely limiting the class of problems that can be handled. We propose a novel discrete time version of major-minor MFGs (M3FGs), along with a learning algorithm based on fictitious play and partitioning the probability simplex. Importantly, M3FGs generalize MFGs with common noise and can handle not only random exogeneous environment states but also major players. A key challenge is that the mean field is stochastic and not deterministic as in standard MFGs. Our theoretical investigation verifies both the M3FG model and its algorithmic solution, showing firstly the well-posedness of the M3FG model starting from a finite game of interest, and secondly convergence and approximation guarantees of the fictitious play algorithm. Then, we empirically verify the obtained theoretical results, ablating some of the theoretical assumptions made, and show successful equilibrium learning in three example problems. Overall, we establish a learning framework for a novel and broad class of tractable games. |
Uncontrolled Keywords: | emergenCITY, emergenCITY_KOM |
Divisions: | 18 Department of Electrical Engineering and Information Technology 18 Department of Electrical Engineering and Information Technology > Institute for Telecommunications > Bioinspired Communication Systems 18 Department of Electrical Engineering and Information Technology > Institute for Telecommunications 18 Department of Electrical Engineering and Information Technology > Self-Organizing Systems Lab LOEWE LOEWE > LOEWE-Zentren LOEWE > LOEWE-Zentren > emergenCITY Zentrale Einrichtungen Zentrale Einrichtungen > University IT-Service and Computing Centre (HRZ) Zentrale Einrichtungen > University IT-Service and Computing Centre (HRZ) > Hochleistungsrechner |
Date Deposited: | 17 Jun 2024 11:03 |
Last Modified: | 01 Jul 2024 12:58 |
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