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Learning Discrete-Time Major-Minor Mean Field Games

Cui, Kai ; Dayanikli, Gökce ; Laurière, Mathieu ; Geist, Matthieu ; Pietquin, Oliver ; Koeppl, Heinz (2024)
Learning Discrete-Time Major-Minor Mean Field Games.
38th AAAI Conference on Artificial Intelligence. Vancouver, Canada (20.02.2024 - 27.02.2024)
doi: 10.1609/aaai.v38i9.28818
Conference or Workshop Item, Bibliographie

Abstract

Recent techniques based on Mean Field Games (MFGs) allow the scalable analysis of multi-player games with many similar, rational agents. However, standard MFGs remain limited to homogeneous players that weakly influence each other, and cannot model major players that strongly influence other players, severely limiting the class of problems that can be handled. We propose a novel discrete time version of major-minor MFGs (M3FGs), along with a learning algorithm based on fictitious play and partitioning the probability simplex. Importantly, M3FGs generalize MFGs with common noise and can handle not only random exogeneous environment states but also major players. A key challenge is that the mean field is stochastic and not deterministic as in standard MFGs. Our theoretical investigation verifies both the M3FG model and its algorithmic solution, showing firstly the well-posedness of the M3FG model starting from a finite game of interest, and secondly convergence and approximation guarantees of the fictitious play algorithm. Then, we empirically verify the obtained theoretical results, ablating some of the theoretical assumptions made, and show successful equilibrium learning in three example problems. Overall, we establish a learning framework for a novel and broad class of tractable games.

Item Type: Conference or Workshop Item
Erschienen: 2024
Creators: Cui, Kai ; Dayanikli, Gökce ; Laurière, Mathieu ; Geist, Matthieu ; Pietquin, Oliver ; Koeppl, Heinz
Type of entry: Bibliographie
Title: Learning Discrete-Time Major-Minor Mean Field Games
Language: English
Date: 25 March 2024
Publisher: AAAI
Journal or Publication Title: Proceedings of the AAAI Conference on Artificial Intelligence
Issue Number: 9
Book Title: Proceedings of the 38th AAAI Conference on Artificial Intelligence
Series: AAAI Technical Track on Game Theory and Economic Paradigms
Event Title: 38th AAAI Conference on Artificial Intelligence
Event Location: Vancouver, Canada
Event Dates: 20.02.2024 - 27.02.2024
DOI: 10.1609/aaai.v38i9.28818
Abstract:

Recent techniques based on Mean Field Games (MFGs) allow the scalable analysis of multi-player games with many similar, rational agents. However, standard MFGs remain limited to homogeneous players that weakly influence each other, and cannot model major players that strongly influence other players, severely limiting the class of problems that can be handled. We propose a novel discrete time version of major-minor MFGs (M3FGs), along with a learning algorithm based on fictitious play and partitioning the probability simplex. Importantly, M3FGs generalize MFGs with common noise and can handle not only random exogeneous environment states but also major players. A key challenge is that the mean field is stochastic and not deterministic as in standard MFGs. Our theoretical investigation verifies both the M3FG model and its algorithmic solution, showing firstly the well-posedness of the M3FG model starting from a finite game of interest, and secondly convergence and approximation guarantees of the fictitious play algorithm. Then, we empirically verify the obtained theoretical results, ablating some of the theoretical assumptions made, and show successful equilibrium learning in three example problems. Overall, we establish a learning framework for a novel and broad class of tractable games.

Uncontrolled Keywords: emergenCITY, emergenCITY_KOM
Divisions: 18 Department of Electrical Engineering and Information Technology
18 Department of Electrical Engineering and Information Technology > Institute for Telecommunications > Bioinspired Communication Systems
18 Department of Electrical Engineering and Information Technology > Institute for Telecommunications
18 Department of Electrical Engineering and Information Technology > Self-Organizing Systems Lab
LOEWE
LOEWE > LOEWE-Zentren
LOEWE > LOEWE-Zentren > emergenCITY
Zentrale Einrichtungen
Zentrale Einrichtungen > University IT-Service and Computing Centre (HRZ)
Zentrale Einrichtungen > University IT-Service and Computing Centre (HRZ) > Hochleistungsrechner
Date Deposited: 17 Jun 2024 11:03
Last Modified: 01 Jul 2024 12:58
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