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PneumoVolley: Pressure-based Haptic Feedback on the Head through Pneumatic Actuation

Günther, Sebastian ; Schön, Dominik ; Müller, Florian ; Mühlhäuser, Max ; Schmitz, Martin (2020)
PneumoVolley: Pressure-based Haptic Feedback on the Head through Pneumatic Actuation.
CHI EA '20: Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems.
doi: 10.1145/3334480.3382916
Conference or Workshop Item, Bibliographie

Abstract

Haptic Feedback brings immersion and presence in Virtual Reality (VR) to the next level. While research proposes the usage of various tactile sensations, such as vibration or ultrasound approaches, the potential applicability of pressure feedback on the head is still underexplored. In this paper, we contribute concepts and design considerations for pressure-based feedback on the head through pneumatic actuation. As a proof-of-concept implementing our pressure-based haptics, we further present PneumoVolley: a VR experience similar to the classic Volleyball game but played with the head. In an exploratory user study with 9 participants, we evaluated our concepts and identified a significantly increased involvement compared to a no-haptics baseline along with high realism and enjoyment ratings using pressure-based feedback on the head in VR.

Item Type: Conference or Workshop Item
Erschienen: 2020
Creators: Günther, Sebastian ; Schön, Dominik ; Müller, Florian ; Mühlhäuser, Max ; Schmitz, Martin
Type of entry: Bibliographie
Title: PneumoVolley: Pressure-based Haptic Feedback on the Head through Pneumatic Actuation
Language: English
Date: April 2020
Event Title: CHI EA '20: Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems
DOI: 10.1145/3334480.3382916
URL / URN: https://dl.acm.org/doi/10.1145/3334480.3382916
Corresponding Links:
Abstract:

Haptic Feedback brings immersion and presence in Virtual Reality (VR) to the next level. While research proposes the usage of various tactile sensations, such as vibration or ultrasound approaches, the potential applicability of pressure feedback on the head is still underexplored. In this paper, we contribute concepts and design considerations for pressure-based feedback on the head through pneumatic actuation. As a proof-of-concept implementing our pressure-based haptics, we further present PneumoVolley: a VR experience similar to the classic Volleyball game but played with the head. In an exploratory user study with 9 participants, we evaluated our concepts and identified a significantly increased involvement compared to a no-haptics baseline along with high realism and enjoyment ratings using pressure-based feedback on the head in VR.

Uncontrolled Keywords: Haptics, Pressure, Volleyball, Virtual Reality, Blobbyvolley
Divisions: 20 Department of Computer Science
20 Department of Computer Science > Telecooperation
Date Deposited: 26 May 2020 11:03
Last Modified: 26 May 2020 11:03
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