Knöbelreiter, Patrick ; Berndt, René ; Ullrich, Torsten ; Fellner, Dieter W. (2014)
Automatic Fly-through Camera Animations for 3D Architectural Repositories.
GRAPP 2014.
doi: 10.5220/0004670303350341
Conference or Workshop Item, Bibliographie
Abstract
Virtual fly-through animations through computer generated models are a strong tool to convey properties and the appearance of these models. In, e.g., architectural models the big advantage of such a fly-through animation is that it is possible to convey the structure of the model easily. However, the path generation is not always trivial, to get a good looking animation. The proposed approach in this paper can handle arbitrary 3D models and then extract a meaningful and good looking camera path. To visualize the path HTML/X3DOM is used and therefore it is possible to view the final result in a browser with X3DOM support.
Item Type: | Conference or Workshop Item |
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Erschienen: | 2014 |
Creators: | Knöbelreiter, Patrick ; Berndt, René ; Ullrich, Torsten ; Fellner, Dieter W. |
Type of entry: | Bibliographie |
Title: | Automatic Fly-through Camera Animations for 3D Architectural Repositories |
Language: | English |
Date: | 2014 |
Publisher: | SciTePress |
Event Title: | GRAPP 2014 |
DOI: | 10.5220/0004670303350341 |
Abstract: | Virtual fly-through animations through computer generated models are a strong tool to convey properties and the appearance of these models. In, e.g., architectural models the big advantage of such a fly-through animation is that it is possible to convey the structure of the model easily. However, the path generation is not always trivial, to get a good looking animation. The proposed approach in this paper can handle arbitrary 3D models and then extract a meaningful and good looking camera path. To visualize the path HTML/X3DOM is used and therefore it is possible to view the final result in a browser with X3DOM support. |
Uncontrolled Keywords: | Forschungsgruppe Semantic Models, Immersive Systems (SMIS), Business Field: Visual decision support, Research Area: Computer graphics (CG), Path generation, Interactive animation, 3D Spaces, Interactive exploration |
Divisions: | 20 Department of Computer Science 20 Department of Computer Science > Interactive Graphics Systems |
Date Deposited: | 12 Nov 2018 11:16 |
Last Modified: | 04 Feb 2022 12:39 |
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