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User Interface Patterns for Hypermedia Applications

Rossi, Gustavo ; Schwabe, Daniel ; Lyardet, Fernando Daniel (2000)
User Interface Patterns for Hypermedia Applications.
Konferenzveröffentlichung, Bibliographie

Kurzbeschreibung (Abstract)

Designing high quality visual interfaces for hypermedia applications is difficult; it involves organizing different kinds of interface objects (for example those triggering navigation), prevent the user from cognitive overhead, etc. Unfortunately, interface design methods do not capture design decisions or rationale, so it is hard to record and convey interface design expertise. In this paper, we introduce interface patterns for hypermedia applications as a concept for reusing interface designs. The structure of this paper is as follows: first, we introduce the context in which these patterns were discovered and we give a rationale for their use. Then we present some simple but effective patterns using a standard template. We finally discuss some further issues on the use of interface patterns in hypermedia applications.

Typ des Eintrags: Konferenzveröffentlichung
Erschienen: 2000
Autor(en): Rossi, Gustavo ; Schwabe, Daniel ; Lyardet, Fernando Daniel
Art des Eintrags: Bibliographie
Titel: User Interface Patterns for Hypermedia Applications
Sprache: Deutsch
Publikationsjahr: 2000
Buchtitel: Proceedings of Advanced Visual Interfaces 2000
Kurzbeschreibung (Abstract):

Designing high quality visual interfaces for hypermedia applications is difficult; it involves organizing different kinds of interface objects (for example those triggering navigation), prevent the user from cognitive overhead, etc. Unfortunately, interface design methods do not capture design decisions or rationale, so it is hard to record and convey interface design expertise. In this paper, we introduce interface patterns for hypermedia applications as a concept for reusing interface designs. The structure of this paper is as follows: first, we introduce the context in which these patterns were discovered and we give a rationale for their use. Then we present some simple but effective patterns using a standard template. We finally discuss some further issues on the use of interface patterns in hypermedia applications.

Fachbereich(e)/-gebiet(e): 20 Fachbereich Informatik
20 Fachbereich Informatik > Telekooperation
Hinterlegungsdatum: 31 Dez 2016 12:59
Letzte Änderung: 03 Jun 2018 21:30
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