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The 'Hedonic' in Human-Computer Interaction – History, Contributions, and Future Research Directions

Diefenbach, Sarah ; Kolb, Nina ; Hassenzahl, Marc (2014)
The 'Hedonic' in Human-Computer Interaction – History, Contributions, and Future Research Directions.
Vancouver, Canada
doi: 10.1145/2598510.2598549
Konferenzveröffentlichung, Bibliographie

Kurzbeschreibung (Abstract)

Over the recent years, the notion of a non-instrumental, hedonic quality of interactive products received growing interest. Based on a review of 151 publications, we summarize more than ten years research on the hedonic to provide an overview of definitions, assessment tools, antecedents, consequences, and correlates. We highlight a number of contributions, such as introducing experiential value to the practice of technology design and a better prediction of overall quality judgments and product acceptance. In addition, we suggest a number of areas for future research, such as providing richer, more nuanced models and tools for quantitative and qualitative analysis, more research on the consequences of using hedonic products and a better understanding of when the hedonic plays a role and when not.

Typ des Eintrags: Konferenzveröffentlichung
Erschienen: 2014
Autor(en): Diefenbach, Sarah ; Kolb, Nina ; Hassenzahl, Marc
Art des Eintrags: Bibliographie
Titel: The 'Hedonic' in Human-Computer Interaction – History, Contributions, and Future Research Directions
Sprache: Deutsch
Publikationsjahr: Juni 2014
Verlag: ACM
Buchtitel: Designing interactive systems
Veranstaltungsort: Vancouver, Canada
DOI: 10.1145/2598510.2598549
Kurzbeschreibung (Abstract):

Over the recent years, the notion of a non-instrumental, hedonic quality of interactive products received growing interest. Based on a review of 151 publications, we summarize more than ten years research on the hedonic to provide an overview of definitions, assessment tools, antecedents, consequences, and correlates. We highlight a number of contributions, such as introducing experiential value to the practice of technology design and a better prediction of overall quality judgments and product acceptance. In addition, we suggest a number of areas for future research, such as providing richer, more nuanced models and tools for quantitative and qualitative analysis, more research on the consequences of using hedonic products and a better understanding of when the hedonic plays a role and when not.

Freie Schlagworte: Security, Usability and Society
ID-Nummer: TUD-CS-2014-1115
Fachbereich(e)/-gebiet(e): 20 Fachbereich Informatik > SECUSO - Security, Usability and Society
20 Fachbereich Informatik
Hinterlegungsdatum: 02 Dez 2017 12:47
Letzte Änderung: 16 Mai 2018 07:47
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