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Acoustic Sensations in Virtual Worlds

Astheimer, Peter (1993)
Acoustic Sensations in Virtual Worlds.
In: Computer Graphik Topics, 5 (1)
Artikel, Bibliographie

Kurzbeschreibung (Abstract)

Virtual Reality applications are characterized by two main features: realtime processing and close integration of humans by novel output and interaction devices. Processing tasks are simulation of world behaviour, computation of world the visual and acoustic representation and interpretation of user actions. Specialized computing nodes distributed in a net offer full processing power: compute servers a la cray for simulation purposes, high performance graphic workstations a la SGI reality engine for fast visual rendering and multimedia workstations a la Next with audio capability for sound rendering. Moreover ther are add-on peripherals as synthesizers, effect generators, speech processing and 3D-audio-cards. To manage and utilize the full processing power of a heterogenous net a distributed system is required. In the virtual reality toolkit of IGD a sound server addresses multimedia workstations as well as MIDI-devices via a common programming interface. The server stores a table of digitally sampled sounds, which can be manipulated.

Typ des Eintrags: Artikel
Erschienen: 1993
Autor(en): Astheimer, Peter
Art des Eintrags: Bibliographie
Titel: Acoustic Sensations in Virtual Worlds
Sprache: Deutsch
Publikationsjahr: 1993
Titel der Zeitschrift, Zeitung oder Schriftenreihe: Computer Graphik Topics
Jahrgang/Volume einer Zeitschrift: 5
(Heft-)Nummer: 1
Kurzbeschreibung (Abstract):

Virtual Reality applications are characterized by two main features: realtime processing and close integration of humans by novel output and interaction devices. Processing tasks are simulation of world behaviour, computation of world the visual and acoustic representation and interpretation of user actions. Specialized computing nodes distributed in a net offer full processing power: compute servers a la cray for simulation purposes, high performance graphic workstations a la SGI reality engine for fast visual rendering and multimedia workstations a la Next with audio capability for sound rendering. Moreover ther are add-on peripherals as synthesizers, effect generators, speech processing and 3D-audio-cards. To manage and utilize the full processing power of a heterogenous net a distributed system is required. In the virtual reality toolkit of IGD a sound server addresses multimedia workstations as well as MIDI-devices via a common programming interface. The server stores a table of digitally sampled sounds, which can be manipulated.

Freie Schlagworte: Sonification, Virtual reality (VR)
Fachbereich(e)/-gebiet(e): nicht bekannt
20 Fachbereich Informatik
20 Fachbereich Informatik > Graphisch-Interaktive Systeme
Hinterlegungsdatum: 16 Apr 2018 09:09
Letzte Änderung: 16 Apr 2018 09:09
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