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A Scalable Avatar for Conversational User Interfaces

Berner, Uwe ; Rieger, Thomas (2003)
A Scalable Avatar for Conversational User Interfaces.
Universal Access. Proceedings.
Konferenzveröffentlichung, Bibliographie

Kurzbeschreibung (Abstract)

Computers are becoming more and more ubiquitous, moving from the desktop into our everyday life. Today's challenge is to build a suitable visualization architecture for anthropomorphic conversational user interfaces which will run on different devices like laptops, PDAs and mobile phones. This new kind of interface will be adaptive to the current user, personal preferences, the history of the conversation, the device and the current context. Concrete implementations as a part of conversational interfaces are User-Interface Avatars, anthropomorphic representatives on the base of artificial 2D or 3D characters. The user can talk to an avatar on every device he is using. The avatar system is designed to exchange different graphical representations of the avatar easily. The existing system and ongoing work on optimization and renderers implementation are discussed.

Typ des Eintrags: Konferenzveröffentlichung
Erschienen: 2003
Autor(en): Berner, Uwe ; Rieger, Thomas
Art des Eintrags: Bibliographie
Titel: A Scalable Avatar for Conversational User Interfaces
Sprache: Englisch
Publikationsjahr: 2003
Verlag: Springer, Berlin; Heidelberg; New York
Reihe: Lecture Notes in Computer Science (LNCS); 2615
Veranstaltungstitel: Universal Access. Proceedings
Kurzbeschreibung (Abstract):

Computers are becoming more and more ubiquitous, moving from the desktop into our everyday life. Today's challenge is to build a suitable visualization architecture for anthropomorphic conversational user interfaces which will run on different devices like laptops, PDAs and mobile phones. This new kind of interface will be adaptive to the current user, personal preferences, the history of the conversation, the device and the current context. Concrete implementations as a part of conversational interfaces are User-Interface Avatars, anthropomorphic representatives on the base of artificial 2D or 3D characters. The user can talk to an avatar on every device he is using. The avatar system is designed to exchange different graphical representations of the avatar easily. The existing system and ongoing work on optimization and renderers implementation are discussed.

Freie Schlagworte: Avatars, Conversational user interfaces, Scalability, Ubiquitous computing
Fachbereich(e)/-gebiet(e): 20 Fachbereich Informatik
20 Fachbereich Informatik > Graphisch-Interaktive Systeme
Hinterlegungsdatum: 16 Apr 2018 09:05
Letzte Änderung: 16 Apr 2018 09:05
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