TU Darmstadt / ULB / TUbiblio

Co-operative Workplaces – Workspaces of the Future

Reinema, Rolf (2003)
Co-operative Workplaces – Workspaces of the Future.
Technische Universität Darmstadt
Dissertation, Erstveröffentlichung

Kurzbeschreibung (Abstract)

There currently exists a fairly well developed awareness that today's organizations are subject to increasingly rapid and significant processes of metamorphosis. The world today is in a transition phase whereby the models underlying business, communication, education, working, and everyday life are changing. Many organizations are no longer strictly hierarchically structured, but go more for vertical integration, networked clusters, project groups, and flattened hierarchies. Dramatic changes in job situations and working conditions are occurring in many areas. In the future, individual and team-based work in organizations will be characterized by a degree of flexibility and dynamics that will go far beyond many of today's developments and examples. On demand and ad-hoc teams, virtual organizations, distributed and mobile workers are only initial examples of organizational innovations to be expected in the future. In the new technology society, there is a need to form alliances; there is a high competition for skilled workers, and this creates a contention between organizations and high level of fluctuation in the workforce. This problem originates from the fact that in some societies, organizations were formed to provide employees with lifetime employment and there was a stable linkage between the employee and their employers. In the new society, workers move frequently from one employer to another and from one company to another. Companies need to form alliances to be able to create new technologies. They are international and work around the globe providing international solutions. The world is becoming "a global village" in the technology sense as well as in the social and working habits. This new behavioural change presents a need for a new organization model as well as a new workplace model. Teams have become an increasingly important part of business success. One of the most exciting new challenges in modern business life is the need to collaborate within teams, which are geographically distributed across the country or the world. Teams will affect our daily activities, our workspaces and will change our social interactions. The creation of so-called virtual teams of members who are geographically dispersed but electronically connected has already set many companies on fire. In spite of all euphoria, team-based organizations are looking for workspaces that enable and support team behaviour and processes. Teams ask for a new range of tools and support, providing more flexibility in adapting dynamically to special needs. Virtual teams face greater obstacles and ask for more flexibility and information technology support than traditional teams do. New paradigms, technologies, information systems and communication infrastructures are required to provide virtual teams with the necessary means in order to strengthen the power of an enterprise. Much more research needs to be done on how to link people and teams by technology to enhance collaboration and increase productivity. On the technological side, we are experiencing the convergence of data, voice, wired, and wireless networks; the convergence of physical and virtual places; convergence of applications and telecommunication services; convergence of the home and the workplace, and others. So, solutions are needed to assist this transition, help the convergence, and allow the migration towards new forms of collaborative work and new tools and technologies, enabling them. The role of information and communication technology in these developments is manifold. On the one hand, it initiates and triggers new forms of communication and cooperation processes. On the other hand, it provides the infrastructure and application software needed to meet the requirements, which result from new ideas on organising work practices. Colleagues, contents as well as contexts, processes and structures will be changing frequently. It is time for these developments to be reflected in the design of equally flexible and dynamic workspaces. Solutions, which exist today, are essentially centred on individual work and on widely isolated tools and services. To support teams, particularly geographically dispersed ones, they have to evolve towards collaboration infrastructures, which are dedicated to teamwork within virtual organizations. This does not call for the development of very new technologies, but for the integration of available technologies and a functional enrichment to support context-oriented collaboration under unified user interfaces, which follow an intuitively comprehensible metaphor. The basic question to be answered is: How will we be able in the future to dynamically construct workspaces with distributed people, resources, real and virtual rooms and customize them for a given task or project? This thesis acknowledges the growing need for collaborative work environments supporting teams working on specific projects, in particular when team members are located at different and, over time, changing places, possibly in different time zones. It is essential that such environments allow team members to switch between different projects, make it easy for them to preserve and restore the work context of any given project, allows them to reserve and tailor physical workspaces as team members move and change places, and last but not least be sufficiently secured. The following three key observations are being taken into account: Different people (and organisations) typically work with different local tools and services, be it for reasons of culture, installed base, or legacy. For them to collaborate, it is necessary to hide the specifics of e.g. communication or presentation tools under a more unified and intuitive user interface, and at the same time provide built-in adaptability to and transcoding between basic services, e.g. to achieve unified messaging. There already exist a number of collaboration tools and group-ware services and more will emerge. The answer of this thesis is to use them as a reservoir of building blocks and to encapsulate them in a particular unified shell so that they can be integrated into the Co-operation Platform for use of higher-level services in terms of a project's application domain. Many physical work places already tend to be non-territorial; team members use them according to room availability. Thus, facility management services need to be made available across networks, to administer physical rooms and their interiors. That makes it possible to remotely reserve physical workspaces, to personalise and restore their equipment and furnishings, to account for usage, to track and locate people and resources. It will be shown, that today's computer-based technology together with efficient communications has the potential for superior solutions that maintain the information base needed by the team and the relations among team members, while overcoming the physical barriers among them. This thesis presents research results on the potentials of Co-operative Workplaces, which are being seen an alternative to traditional, work-sharing organizations, which are not well-suited to reacting dynamically, flexibly, fast and economically enough to constantly changing customer demands. Since after all we as physical beings are dependent on physical rooms to live and work in, a sensible symbiosis of physical and virtual workspaces is being advocated, to make the best use of information and communication technology advancements. The objective is to design and develop a framework for such future workplaces by bringing together information and communication technology, architecture, design and management of buildings, and new flexible forms of individual and joint work. Within the course of this thesis, an architecture together with a prototype serving as a proof of concept for an open, teamwork-oriented, and unified Co-operation Platform will be presented. It focuses on users, their work contexts, and usage scenarios by providing a unified and worldwide accessible platform based on widespread open standards and Internet technologies. The Co-operation Platform and its components have been prototypically implemented in order to support the creation of Co-operative Workplaces, which can be flexibly built, customised and run according to user needs. They bind dynamically, project information, team members, their physical workspaces, and information tools in a context that is pervasive, secure, and transparent.

Typ des Eintrags: Dissertation
Erschienen: 2003
Autor(en): Reinema, Rolf
Art des Eintrags: Erstveröffentlichung
Titel: Co-operative Workplaces – Workspaces of the Future
Sprache: Englisch
Referenten: Geihs, Prof. Dr. Kurt ; Thielmann, Prof. Dr. Heinz
Berater: Steinmetz, Prof. Dr. Ralf
Publikationsjahr: 28 März 2003
Ort: Darmstadt
Verlag: Technische Universität
Datum der mündlichen Prüfung: 8 April 2002
URL / URN: urn:nbn:de:tuda-tuprints-3111
Kurzbeschreibung (Abstract):

There currently exists a fairly well developed awareness that today's organizations are subject to increasingly rapid and significant processes of metamorphosis. The world today is in a transition phase whereby the models underlying business, communication, education, working, and everyday life are changing. Many organizations are no longer strictly hierarchically structured, but go more for vertical integration, networked clusters, project groups, and flattened hierarchies. Dramatic changes in job situations and working conditions are occurring in many areas. In the future, individual and team-based work in organizations will be characterized by a degree of flexibility and dynamics that will go far beyond many of today's developments and examples. On demand and ad-hoc teams, virtual organizations, distributed and mobile workers are only initial examples of organizational innovations to be expected in the future. In the new technology society, there is a need to form alliances; there is a high competition for skilled workers, and this creates a contention between organizations and high level of fluctuation in the workforce. This problem originates from the fact that in some societies, organizations were formed to provide employees with lifetime employment and there was a stable linkage between the employee and their employers. In the new society, workers move frequently from one employer to another and from one company to another. Companies need to form alliances to be able to create new technologies. They are international and work around the globe providing international solutions. The world is becoming "a global village" in the technology sense as well as in the social and working habits. This new behavioural change presents a need for a new organization model as well as a new workplace model. Teams have become an increasingly important part of business success. One of the most exciting new challenges in modern business life is the need to collaborate within teams, which are geographically distributed across the country or the world. Teams will affect our daily activities, our workspaces and will change our social interactions. The creation of so-called virtual teams of members who are geographically dispersed but electronically connected has already set many companies on fire. In spite of all euphoria, team-based organizations are looking for workspaces that enable and support team behaviour and processes. Teams ask for a new range of tools and support, providing more flexibility in adapting dynamically to special needs. Virtual teams face greater obstacles and ask for more flexibility and information technology support than traditional teams do. New paradigms, technologies, information systems and communication infrastructures are required to provide virtual teams with the necessary means in order to strengthen the power of an enterprise. Much more research needs to be done on how to link people and teams by technology to enhance collaboration and increase productivity. On the technological side, we are experiencing the convergence of data, voice, wired, and wireless networks; the convergence of physical and virtual places; convergence of applications and telecommunication services; convergence of the home and the workplace, and others. So, solutions are needed to assist this transition, help the convergence, and allow the migration towards new forms of collaborative work and new tools and technologies, enabling them. The role of information and communication technology in these developments is manifold. On the one hand, it initiates and triggers new forms of communication and cooperation processes. On the other hand, it provides the infrastructure and application software needed to meet the requirements, which result from new ideas on organising work practices. Colleagues, contents as well as contexts, processes and structures will be changing frequently. It is time for these developments to be reflected in the design of equally flexible and dynamic workspaces. Solutions, which exist today, are essentially centred on individual work and on widely isolated tools and services. To support teams, particularly geographically dispersed ones, they have to evolve towards collaboration infrastructures, which are dedicated to teamwork within virtual organizations. This does not call for the development of very new technologies, but for the integration of available technologies and a functional enrichment to support context-oriented collaboration under unified user interfaces, which follow an intuitively comprehensible metaphor. The basic question to be answered is: How will we be able in the future to dynamically construct workspaces with distributed people, resources, real and virtual rooms and customize them for a given task or project? This thesis acknowledges the growing need for collaborative work environments supporting teams working on specific projects, in particular when team members are located at different and, over time, changing places, possibly in different time zones. It is essential that such environments allow team members to switch between different projects, make it easy for them to preserve and restore the work context of any given project, allows them to reserve and tailor physical workspaces as team members move and change places, and last but not least be sufficiently secured. The following three key observations are being taken into account: Different people (and organisations) typically work with different local tools and services, be it for reasons of culture, installed base, or legacy. For them to collaborate, it is necessary to hide the specifics of e.g. communication or presentation tools under a more unified and intuitive user interface, and at the same time provide built-in adaptability to and transcoding between basic services, e.g. to achieve unified messaging. There already exist a number of collaboration tools and group-ware services and more will emerge. The answer of this thesis is to use them as a reservoir of building blocks and to encapsulate them in a particular unified shell so that they can be integrated into the Co-operation Platform for use of higher-level services in terms of a project's application domain. Many physical work places already tend to be non-territorial; team members use them according to room availability. Thus, facility management services need to be made available across networks, to administer physical rooms and their interiors. That makes it possible to remotely reserve physical workspaces, to personalise and restore their equipment and furnishings, to account for usage, to track and locate people and resources. It will be shown, that today's computer-based technology together with efficient communications has the potential for superior solutions that maintain the information base needed by the team and the relations among team members, while overcoming the physical barriers among them. This thesis presents research results on the potentials of Co-operative Workplaces, which are being seen an alternative to traditional, work-sharing organizations, which are not well-suited to reacting dynamically, flexibly, fast and economically enough to constantly changing customer demands. Since after all we as physical beings are dependent on physical rooms to live and work in, a sensible symbiosis of physical and virtual workspaces is being advocated, to make the best use of information and communication technology advancements. The objective is to design and develop a framework for such future workplaces by bringing together information and communication technology, architecture, design and management of buildings, and new flexible forms of individual and joint work. Within the course of this thesis, an architecture together with a prototype serving as a proof of concept for an open, teamwork-oriented, and unified Co-operation Platform will be presented. It focuses on users, their work contexts, and usage scenarios by providing a unified and worldwide accessible platform based on widespread open standards and Internet technologies. The Co-operation Platform and its components have been prototypically implemented in order to support the creation of Co-operative Workplaces, which can be flexibly built, customised and run according to user needs. They bind dynamically, project information, team members, their physical workspaces, and information tools in a context that is pervasive, secure, and transparent.

Alternatives oder übersetztes Abstract:
Alternatives AbstractSprache

Motivation Unternehmen unterliegen derzeit einem starken Wandel. Betriebliche Organisationen sind heutzutage stärker im Umbruch, als dies in der Vergangenheit jemals der Fall war. Die Arbeitswelt der Zukunft ist durch ein hohes Maß an Vielfalt, Dynamik und Flexibilität geprägt, die weit über das hinausgeht, was man derzeit vorfindet. Kurzfristige Teambildung, virtuelle Organisationen sowie räumlich verteilte und mobile Teammitglieder sind erste Beispiele für neu zu erwartende Arbeits- und Organisationsformen. Die Bildung von "virtuellen Teams", welche aus geographisch verteilten Mitgliedern bestehen, ist in vielen Unternehmungen bereits heute anzutreffen. Obwohl derartige Teams mit modernsten Kommunikationsmitteln miteinander verbundenen sind, werden sie mit größeren Schwierigkeiten konfrontiert und benötigen ein noch größeres Maß an Flexibilität und Unterstützung durch moderne Informations- und Kommunikationstechnik. Der Austausch von Informationen zwischen den Partnern einer virtuellen Organisation ist für diese von existentieller Bedeutung, daher fällt dem Aufbau und der Nutzung einer geeigneten Telekommunikations- und Telekooperationsinfrastruktur eine besondere Schlüsselrolle zu. Derzeit steht zwar eine Vielzahl von (Einzel-)Bausteinen und Systemen zur Verfügung, diese lassen sich jedoch nicht ohne weiteres flexibel miteinander kombinieren und dynamisch an die sich ständig wechselnden Bedürfnisse einer virtuellen Organisation oder branchenspezifische Gegebenheiten anpassen. Virtuelle Organisationen haben das Ziel, kurzfristige Marktchancen auszunutzen und werden daher unter Umständen in sehr kurzer Zeit errichtet, den sich schnell ändernden Gegebenheiten angepasst und auch wieder aufgelöst. Dies erfordert eine Telekooperationsinfrastruktur, welche schnell und einfach konfigurierbar sein muss, was bei derzeit vorhandenen Systemen und Komponenten leider nicht immer der Fall ist. Neue Paradigmen, Technologien, Informationssysteme und Kommunikationsinfrastrukturen sind notwendig, um virtuelle Teams mit einer optimalen und vor allen Dingen sicheren Arbeitsumgebung auszustatten. Virtuelle Teams benötigen Arbeitsumgebungen, die einerseits Zusammengehörigkeitsgefühl und Zusammenarbeit im Team fördern, die aber andererseits auch jedem einzelnen Teammitglied genügend individuelle Entfaltungsmöglichkeiten lassen. Diese Arbeitsumgebungen müssen sich zusammen mit ihren Werkzeugen und Diensten schnell in äußerst flexibler und dynamischer Weise an die spezifischen Bedürfnisse wechselnder Teams bzw. die wechselnden Bedürfnisse innerhalb eines Teams anpassen lassen. Existierende Lösungen konzentrieren sich im Wesentlichen auf die Bereitstellung einer dem Individuum zugeschnittenen Informations- und Kommunikationsinfrastruktur durch das Angebot weitestgehend isolierter Werkzeuge und Dienste. Die Unterstützung der Arbeit und Zusammenarbeit in verteilten Teams verlangt dagegen nach integrierten Kooperationsinfrastrukturen, die sich an den Erfordernissen virtueller Teams und Organisationen sowie den darin stattfindenden Arbeitsprozessen orientieren. Dies bedeutet jedoch nicht, dass völlig neue Technologien notwendig sind, vielmehr ist es das Ziel dieser Arbeit, existierende Lösungen und Systeme anzureichern und in einer Plattform zu integrieren, die sich an den kooperativen Arbeitskontexten in verteilten Teams orientiert und diese unter einer einheitlichen und intuitiv verständlichen Benutzungsoberfläche bereitstellt. Gegenwärtig wird die reale Arbeitsumgebung mit ihren physischen Objekten in physischen Räumen, in der wir uns als körperliche Wesen bewegen, und die durch Informations- und Kommunikationstechnik erzeugte virtuelle Arbeitsumgebung isoliert voneinander betrachtet. Diese Trennung ist historisch begründet aber für moderne Arbeits- und Organisationsformen, die einerseits von Teamarbeit unterschiedlichster Art und andererseits von gemeinsamer Nutzung von Räumen und Ressourcen durch wechselnde Nutzer geprägt sind, nicht mehr sinnvoll und wirtschaftlich. Wenn sich die Arbeit eines verteilten Teams in Zukunft verstärkt in virtuellen Arbeitsumgebungen abspielt, müssen die verteilten physischen Arbeitsumgebungen, in denen sich die Teammitglieder aufhalten, aus den virtuellen Arbeitsumgebungen heraus reservierbar, konfigurierbar und steuerbar sein. Zielsetzung Ziel dieser Arbeit ist es, die verteilte Arbeit und Zusammenarbeit in geographisch verteilten Teams durch die Bereitstellung so genannter kooperativer Räume zu unterstützen. Kooperative Räume entstehen durch die Symbiose physischer und virtueller Arbeitsumgebungen. Sie unterstützen die Kooperation zwischen Teammitgliedern im virtuellen wie auch physischen Raum und verhalten sich selbst gegenüber ihren Bewohnern und Nutzern kooperativ. Zur Kooperation stellen sie Arbeitsumgebungen für lokale und verteilte Teams bereit. Kooperativ werden sie dadurch, dass sie sich gegenüber ihren Nutzern aufmerksam, aktiv und adaptiv verhalten. In dieser Arbeit werden die Architektur sowie ein Prototyp einer offenen Kooperationsplattform entwickelt. Letztere orientiert sich an den Nutzern, ihren Arbeitskontexten und Nutzungsszenarien und basiert weitestgehend auf offenen Standards und Internettechnologien. Mittels dieser Kooperationsplattform lassen sich Kooperative Räume dynamisch und flexibel bereitstellen und gemäß den jeweiligen Erfordernissen konfigurieren. Die Kooperationsplattform bildet die Basis zur Integration und Interaktion von Geräten, Diensten und Systemen unabhängig ihrer möglichen Heterogenität. Sie bietet ihren Benutzern eine homogene Sicht und allgegenwärtigen Zugriff auf Dienste und Ressourcen, unabhängig von deren physischer Arbeitsumgebung. Anstelle einer Sammlung isolierter Werkzeuge und Dienste tritt eine Plattform, die es erlaubt, bereits existierende Komponenten und Dienste zu integrieren. Die Entwicklung einer solchen Plattform ist wesentlich effektiver, als die Entwicklung eines neuen monolithischen Systems. Ein wichtiger Punkt bei der Entwicklung einer solchen Plattform ist die Bereitstellung einer auf die Nutzer ausgerichteten, einfachen und intuitiv verständlichen Benutzungsoberfläche, die allen Anwendungen, die auf der Kooperationsplattform aufsetzen, so weit wie möglich gemeinsam ist. Da in kooperativen Räumen reale und virtuelle Arbeitsumgebungen miteinander verschmelzen, wird für diese Schnittstelle eine neue übergreifende Metapher benötigt, die Orientierung und Zusammenarbeit in ihnen besonders wirksam und anschaulich unterstützt.

Deutsch
Freie Schlagworte: Kooperative Systeme, Virtuelle Teams, Virtuelle Organisation, Verteilte Zusammenarbeit, CSCW, Kommunikation, IT-Sicherheit
Schlagworte:
Einzelne SchlagworteSprache
Cooperative Work, Virtual Workspaces, Virtual Collaboration, Virtual Teams, CSCW, Communication, User Interfaces, IT-SecurityEnglisch
Sachgruppe der Dewey Dezimalklassifikatin (DDC): 000 Allgemeines, Informatik, Informationswissenschaft > 004 Informatik
Fachbereich(e)/-gebiet(e): 20 Fachbereich Informatik
Hinterlegungsdatum: 17 Okt 2008 09:21
Letzte Änderung: 26 Aug 2018 21:24
PPN:
Referenten: Geihs, Prof. Dr. Kurt ; Thielmann, Prof. Dr. Heinz
Datum der mündlichen Prüfung / Verteidigung / mdl. Prüfung: 8 April 2002
Schlagworte:
Einzelne SchlagworteSprache
Cooperative Work, Virtual Workspaces, Virtual Collaboration, Virtual Teams, CSCW, Communication, User Interfaces, IT-SecurityEnglisch
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