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Investigating large curved interaction devices

Braun, Andreas ; Zander-Walz, Sebastian ; Majewski, Martin ; Kuijper, Arjan (2018)
Investigating large curved interaction devices.
In: Personal and Ubiquitous Computing, 23 (5-6)
doi: 10.1007/s00779-018-1109-6
Artikel, Bibliographie

Kurzbeschreibung (Abstract)

Large interactive surfaces enable novel forms of interaction for their users, particularly in terms of collaborative interaction. During longer interactions, the ergonomic factors of interaction systems have to be taken into consideration. Using the full interaction space may require considerable motion of the arms and upper body over a prolonged period of time, potentially causing fatigue. In this work, we present Curved, a large-surface interaction device, whose shape is designed based on the natural movement of an outstretched arm. It is able to track one or two hands above or on its surface by using 32 capacitive proximity sensors. Supporting both touch and mid-air interaction can enable more versatile modes of use. We use image processing methods for tracking the user's hands and classify gestures based on their motion. Virtual reality is a potential use case for such interaction systems and was chosen for our demonstration application. We conducted a study with ten users to test the gesture tracking performance, as well as user experience and user preference for the adjustable system parameters.

Typ des Eintrags: Artikel
Erschienen: 2018
Autor(en): Braun, Andreas ; Zander-Walz, Sebastian ; Majewski, Martin ; Kuijper, Arjan
Art des Eintrags: Bibliographie
Titel: Investigating large curved interaction devices
Sprache: Englisch
Publikationsjahr: 29 Januar 2018
Titel der Zeitschrift, Zeitung oder Schriftenreihe: Personal and Ubiquitous Computing
Jahrgang/Volume einer Zeitschrift: 23
(Heft-)Nummer: 5-6
DOI: 10.1007/s00779-018-1109-6
URL / URN: https://doi.org/10.1007/s00779-018-1109-6
Kurzbeschreibung (Abstract):

Large interactive surfaces enable novel forms of interaction for their users, particularly in terms of collaborative interaction. During longer interactions, the ergonomic factors of interaction systems have to be taken into consideration. Using the full interaction space may require considerable motion of the arms and upper body over a prolonged period of time, potentially causing fatigue. In this work, we present Curved, a large-surface interaction device, whose shape is designed based on the natural movement of an outstretched arm. It is able to track one or two hands above or on its surface by using 32 capacitive proximity sensors. Supporting both touch and mid-air interaction can enable more versatile modes of use. We use image processing methods for tracking the user's hands and classify gestures based on their motion. Virtual reality is a potential use case for such interaction systems and was chosen for our demonstration application. We conducted a study with ten users to test the gesture tracking performance, as well as user experience and user preference for the adjustable system parameters.

Freie Schlagworte: Interactive surfaces Virtual reality (VR) Capacitive sensors
Fachbereich(e)/-gebiet(e): 20 Fachbereich Informatik
20 Fachbereich Informatik > Mathematisches und angewandtes Visual Computing
Hinterlegungsdatum: 28 Aug 2019 08:09
Letzte Änderung: 17 Apr 2020 09:50
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