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Constructive Roofs from Solid Building Primitives

Edelsbrunner, Johannes and Krispel, Ulrich and Havemann, Sven and Sourin, Alexei and Fellner, Dieter W. (2016):
Constructive Roofs from Solid Building Primitives.
In: Lecture Notes in Computer Science, In: Transactions on Computational Science XXVI, Berlin, Heidelberg, New York, Springer, pp. 17-40, DOI: 10.1007/978-3-662-49247-5_2,
[Book Section]

Abstract

The creation of building models has high importance, due to the demand for detailed buildings in virtual worlds, games, movies and geo information systems. Due to the high complexity of such models, especially in the urban context, their creation is often very demanding in resources. Procedural methods have been introduced to lessen these costs, and allow to specify a building (or a class of buildings) by a higher level approach, and leave the geometry generation to the system. While these systems allow to specify buildings in immense detail, roofs still pose a problem. Fully automatic roof generation algorithms might not yield desired results (especially for reconstruction purposes), and complete manual specification can get very tedious due to complex geometric configurations. We present a new method for an abstract building specification, that allows to specify complex buildings from simpler parts with an emphasis on assisting the blending of roofs.

Item Type: Book Section
Erschienen: 2016
Creators: Edelsbrunner, Johannes and Krispel, Ulrich and Havemann, Sven and Sourin, Alexei and Fellner, Dieter W.
Title: Constructive Roofs from Solid Building Primitives
Language: English
Abstract:

The creation of building models has high importance, due to the demand for detailed buildings in virtual worlds, games, movies and geo information systems. Due to the high complexity of such models, especially in the urban context, their creation is often very demanding in resources. Procedural methods have been introduced to lessen these costs, and allow to specify a building (or a class of buildings) by a higher level approach, and leave the geometry generation to the system. While these systems allow to specify buildings in immense detail, roofs still pose a problem. Fully automatic roof generation algorithms might not yield desired results (especially for reconstruction purposes), and complete manual specification can get very tedious due to complex geometric configurations. We present a new method for an abstract building specification, that allows to specify complex buildings from simpler parts with an emphasis on assisting the blending of roofs.

Title of Book: Transactions on Computational Science XXVI
Series Name: Lecture Notes in Computer Science
Volume: 9550
Place of Publication: Berlin, Heidelberg, New York
Publisher: Springer
ISBN: Print 978-3-662-49246-8 Online ISBN 978-3-662-49247-5
Uncontrolled Keywords: Guiding Theme: Digitized Work, Research Area: Computer graphics (CG), Forschungsgruppe Semantic Models, Immersive Systems (SMIS), 3D Modeling, Procedural modeling, Architectural models
Divisions: 20 Department of Computer Science
20 Department of Computer Science > Mathematical and Applied Visual Computing
Date Deposited: 07 May 2019 12:45
DOI: 10.1007/978-3-662-49247-5_2
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