TU Darmstadt / ULB / TUbiblio

Desktop Integration in Graphics Environments

Ullrich, Torsten ; Settgast, Volker ; Ofenböck, Christian ; Fellner, Dieter W. (2009)
Desktop Integration in Graphics Environments.
Virtual Environments 2009.
Konferenzveröffentlichung, Bibliographie

Kurzbeschreibung (Abstract)

In this paper, we present the usage of the Remote Desktop Protocol to integrate arbitrary, legacy applications in various environments. This approach accesses a desktop on a real computer or within a virtual machine. The result is not one image of the whole desktop, but a sequence of images of all desktop components (windows, dialogs, etc.). These components are rendered into textures and fed into a rendering framework (OpenSG). There the functional hierarchy is represented by a scene graph. In this way the desktop components can be rearranged freely and painted according to circumstances of the graphical environment supporting a wide range of display settings - from immersive environments via high-resolution tiled displays to mobile devices.

Typ des Eintrags: Konferenzveröffentlichung
Erschienen: 2009
Autor(en): Ullrich, Torsten ; Settgast, Volker ; Ofenböck, Christian ; Fellner, Dieter W.
Art des Eintrags: Bibliographie
Titel: Desktop Integration in Graphics Environments
Sprache: Englisch
Publikationsjahr: 2009
Verlag: Eurographics Association, Aire-la-Ville
Veranstaltungstitel: Virtual Environments 2009
Kurzbeschreibung (Abstract):

In this paper, we present the usage of the Remote Desktop Protocol to integrate arbitrary, legacy applications in various environments. This approach accesses a desktop on a real computer or within a virtual machine. The result is not one image of the whole desktop, but a sequence of images of all desktop components (windows, dialogs, etc.). These components are rendered into textures and fed into a rendering framework (OpenSG). There the functional hierarchy is represented by a scene graph. In this way the desktop components can be rearranged freely and painted according to circumstances of the graphical environment supporting a wide range of display settings - from immersive environments via high-resolution tiled displays to mobile devices.

Freie Schlagworte: Forschungsgruppe Semantic Models, Immersive Systems (SMIS), Graphical user interfaces (GUI), Window systems, Distributed graphics systems
Fachbereich(e)/-gebiet(e): 20 Fachbereich Informatik
20 Fachbereich Informatik > Graphisch-Interaktive Systeme
Hinterlegungsdatum: 12 Nov 2018 11:16
Letzte Änderung: 04 Feb 2022 12:41
PPN:
Export:
Suche nach Titel in: TUfind oder in Google
Frage zum Eintrag Frage zum Eintrag

Optionen (nur für Redakteure)
Redaktionelle Details anzeigen Redaktionelle Details anzeigen