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A GML Shape Grammar for Semantically Enriched 3D Building Models

Hohmann, Bernhard ; Havemann, Sven ; Krispel, Ulrich ; Fellner, Dieter W. (2010)
A GML Shape Grammar for Semantically Enriched 3D Building Models.
In: Computers & Graphics, 34 (4)
doi: 10.1016/j.cag.2010.05.007
Artikel, Bibliographie

Kurzbeschreibung (Abstract)

The creation of building and facility models is a tedious and complicated task. Existing CAD models are typically not well suited since they contain too much or not enough detail; the manual modeling approach does not scale; different views on the same model are needed, and different levels of detail and abstraction; and finally, conventional modeling tools are inappropriate for models with many internal parameter dependencies. As a solution to this problem we propose a combination of a procedural approach with shape grammars. The model is created in a top-down manner; high-level changeability and re-usability are much less of a problem; and it can be interactively evaluated to provide different views at runtime. We present some insights on the relation between imperative and declarative grammar descriptions, and show a detailed case study with facility surveillance as a practical application.

Typ des Eintrags: Artikel
Erschienen: 2010
Autor(en): Hohmann, Bernhard ; Havemann, Sven ; Krispel, Ulrich ; Fellner, Dieter W.
Art des Eintrags: Bibliographie
Titel: A GML Shape Grammar for Semantically Enriched 3D Building Models
Sprache: Englisch
Publikationsjahr: 2010
Titel der Zeitschrift, Zeitung oder Schriftenreihe: Computers & Graphics
Jahrgang/Volume einer Zeitschrift: 34
(Heft-)Nummer: 4
DOI: 10.1016/j.cag.2010.05.007
Kurzbeschreibung (Abstract):

The creation of building and facility models is a tedious and complicated task. Existing CAD models are typically not well suited since they contain too much or not enough detail; the manual modeling approach does not scale; different views on the same model are needed, and different levels of detail and abstraction; and finally, conventional modeling tools are inappropriate for models with many internal parameter dependencies. As a solution to this problem we propose a combination of a procedural approach with shape grammars. The model is created in a top-down manner; high-level changeability and re-usability are much less of a problem; and it can be interactively evaluated to provide different views at runtime. We present some insights on the relation between imperative and declarative grammar descriptions, and show a detailed case study with facility surveillance as a practical application.

Freie Schlagworte: Forschungsgruppe Semantic Models, Immersive Systems (SMIS), 3D Reconstruction, Shape semantics, Generative modeling
Fachbereich(e)/-gebiet(e): 20 Fachbereich Informatik
20 Fachbereich Informatik > Graphisch-Interaktive Systeme
Hinterlegungsdatum: 12 Nov 2018 11:16
Letzte Änderung: 04 Feb 2022 12:41
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