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Tangible Culture - Designing Virtual Exhibitions on Multi-Touch Devices

Hecher, Martin and Möstl, Robert and Eggeling, Eva and Derler, Christian and Fellner, Dieter W. (2012):
Tangible Culture - Designing Virtual Exhibitions on Multi-Touch Devices.
pp. 104-113, IOS Press, Amsterdam; Berlin; Tokyo; Washington, DC, Social Shaping of Digital Publishing: Exploring the Interplay Between Culture and Technology, DOI: 10.3233/978-1-61499-065-9-104,
[Conference or Workshop Item]

Abstract

Cultural heritage institutions such as galleries, museums and libraries increasingly use digital media to present artifacts to their audience and enable them to immerse themselves in a cultural virtual world. With the application eXhibition: editor3D museum curators and editors have a software tool at hand to interactively plan and visualize exhibitions. In this paper we present an extension to the application that enhances the workflow when designing exhibitions. By introducing multi-touch technology to the graphical user interfaces the designing phase of an exhibition is efficiently simplified, especially for non-technical users. Furthermore, multi-touch technology offers a novel way of collaborative work to be integrated into a decision making process. A flexible export system allows to store created exhibitions in various formats to display them on websites, mobile devices or custom viewers. E.g. the widespread 3D scene standard Extensible 3D (X3D) is one of the export formats and we use it to directly incorporate a realtime preview of the exhibition in the authoring process. The combination of the tangible user interfaces with the realtime preview gives curators and exhibition planers a capable tool for efficiently presenting cultural heritage in electronic media.

Item Type: Conference or Workshop Item
Erschienen: 2012
Creators: Hecher, Martin and Möstl, Robert and Eggeling, Eva and Derler, Christian and Fellner, Dieter W.
Title: Tangible Culture - Designing Virtual Exhibitions on Multi-Touch Devices
Language: English
Abstract:

Cultural heritage institutions such as galleries, museums and libraries increasingly use digital media to present artifacts to their audience and enable them to immerse themselves in a cultural virtual world. With the application eXhibition: editor3D museum curators and editors have a software tool at hand to interactively plan and visualize exhibitions. In this paper we present an extension to the application that enhances the workflow when designing exhibitions. By introducing multi-touch technology to the graphical user interfaces the designing phase of an exhibition is efficiently simplified, especially for non-technical users. Furthermore, multi-touch technology offers a novel way of collaborative work to be integrated into a decision making process. A flexible export system allows to store created exhibitions in various formats to display them on websites, mobile devices or custom viewers. E.g. the widespread 3D scene standard Extensible 3D (X3D) is one of the export formats and we use it to directly incorporate a realtime preview of the exhibition in the authoring process. The combination of the tangible user interfaces with the realtime preview gives curators and exhibition planers a capable tool for efficiently presenting cultural heritage in electronic media.

Publisher: IOS Press, Amsterdam; Berlin; Tokyo; Washington, DC
Uncontrolled Keywords: Forschungsgruppe Semantic Models, Immersive Systems (SMIS), Business Field: Visual decision support, Research Area: Generalized digital documents, Digital preservation, Extensible 3D (X3D), Multi-touch interaction, Museum installations, Interactive design
Divisions: 20 Department of Computer Science
20 Department of Computer Science > Interactive Graphics Systems
Event Title: Social Shaping of Digital Publishing: Exploring the Interplay Between Culture and Technology
Date Deposited: 12 Nov 2018 11:16
DOI: 10.3233/978-1-61499-065-9-104
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