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Hands-Free Navigation in Immersive Environments for the Evaluation of the Effectiveness of Indoor Navigation Systems

Settgast, Volker ; Lancelle, Marcel ; Bauer, Dietmar ; Fellner, Dieter W. (2012)
Hands-Free Navigation in Immersive Environments for the Evaluation of the Effectiveness of Indoor Navigation Systems.
Virtuelle und Erweiterte Realität.
Konferenzveröffentlichung, Bibliographie

Kurzbeschreibung (Abstract)

While navigation systems for cars are in widespread use, only recently, indoor navigation systems based on smartphone apps became technically feasible. Hence tools in order to plan and evaluate particular designs of information provision are needed. Since tests in real infrastructures are costly and environmental conditions cannot be held constant, one must resort to virtual infrastructures. In this paper we present a hands-free navigation in such virtual worlds using the Microsoft Kinect in our four-sided Definitely Affordable Virtual Environment (DAVE). We designed and implemented navigation controls using the user's gestures and postures as the input to the controls. The installation of expensive and bulky hardware like treadmills is avoided while still giving the user a good impression of the distance she has travelled in virtual space. An advantage in comparison to approaches using head mounted augmented reality is that the DAVE allows the users to interact with their smartphone. Thus the effects of different indoor navigation systems can be evaluated already in the planning phase using the resulting system.

Typ des Eintrags: Konferenzveröffentlichung
Erschienen: 2012
Autor(en): Settgast, Volker ; Lancelle, Marcel ; Bauer, Dietmar ; Fellner, Dieter W.
Art des Eintrags: Bibliographie
Titel: Hands-Free Navigation in Immersive Environments for the Evaluation of the Effectiveness of Indoor Navigation Systems
Sprache: Englisch
Publikationsjahr: 2012
Verlag: Shaker, Aachen
Reihe: Berichte aus der Informatik
Veranstaltungstitel: Virtuelle und Erweiterte Realität
Kurzbeschreibung (Abstract):

While navigation systems for cars are in widespread use, only recently, indoor navigation systems based on smartphone apps became technically feasible. Hence tools in order to plan and evaluate particular designs of information provision are needed. Since tests in real infrastructures are costly and environmental conditions cannot be held constant, one must resort to virtual infrastructures. In this paper we present a hands-free navigation in such virtual worlds using the Microsoft Kinect in our four-sided Definitely Affordable Virtual Environment (DAVE). We designed and implemented navigation controls using the user's gestures and postures as the input to the controls. The installation of expensive and bulky hardware like treadmills is avoided while still giving the user a good impression of the distance she has travelled in virtual space. An advantage in comparison to approaches using head mounted augmented reality is that the DAVE allows the users to interact with their smartphone. Thus the effects of different indoor navigation systems can be evaluated already in the planning phase using the resulting system.

Freie Schlagworte: Business Field: Virtual engineering, Research Area: Confluence of graphics and vision, Forschungsgruppe Semantic Models, Immersive Systems (SMIS), Virtual environments, Navigation systems, Smartphones, Immersive exploration, User interfaces, Virtual reality (VR)
Fachbereich(e)/-gebiet(e): 20 Fachbereich Informatik
20 Fachbereich Informatik > Graphisch-Interaktive Systeme
Hinterlegungsdatum: 12 Nov 2018 11:16
Letzte Änderung: 04 Feb 2022 12:40
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