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Robust Real-Time Shadows for Dynamic 3D Scenes on the Web

Eicke, Tim Nicolas ; Jung, Yvonne ; Kuijper, Arjan (2014)
Robust Real-Time Shadows for Dynamic 3D Scenes on the Web.
HCI International 2014 - Posters' Extended Abstracts. Proceedings Part I.
doi: 10.1007/978-3-319-07857-1_101
Konferenzveröffentlichung, Bibliographie

Kurzbeschreibung (Abstract)

The authentic display of shadows by modern video games has long become a matter of course. On the web however, this is somewhat different: the rendering of three dimensional scenes in the browser has only in recent years been on the rise. At best, shadows have only played a minor part in that development, despite their importance regarding recognition of spacial relationships in human vision and general increase of a scene's authenticity. An important part in the development of web-based 3D is played by the open-source JavaScript framework X3DOM, as it provides an approach for the integration of declarative 3D in HTML5. However the framework too only offers rudimentary shadow rendering techniques that hardly meet today's demands. This work tackles this issue by first examining existing shadow mapping techniques for their suitability in the web context and based on that developing and implementing a concept for the enhancement of shadow display in X3DOM.

Typ des Eintrags: Konferenzveröffentlichung
Erschienen: 2014
Autor(en): Eicke, Tim Nicolas ; Jung, Yvonne ; Kuijper, Arjan
Art des Eintrags: Bibliographie
Titel: Robust Real-Time Shadows for Dynamic 3D Scenes on the Web
Sprache: Englisch
Publikationsjahr: 2014
Verlag: Springer, Berlin, Heidelberg, New York
Reihe: Communications in Computer and Information Science (CCIS); 434
Veranstaltungstitel: HCI International 2014 - Posters' Extended Abstracts. Proceedings Part I
DOI: 10.1007/978-3-319-07857-1_101
Kurzbeschreibung (Abstract):

The authentic display of shadows by modern video games has long become a matter of course. On the web however, this is somewhat different: the rendering of three dimensional scenes in the browser has only in recent years been on the rise. At best, shadows have only played a minor part in that development, despite their importance regarding recognition of spacial relationships in human vision and general increase of a scene's authenticity. An important part in the development of web-based 3D is played by the open-source JavaScript framework X3DOM, as it provides an approach for the integration of declarative 3D in HTML5. However the framework too only offers rudimentary shadow rendering techniques that hardly meet today's demands. This work tackles this issue by first examining existing shadow mapping techniques for their suitability in the web context and based on that developing and implementing a concept for the enhancement of shadow display in X3DOM.

Freie Schlagworte: Business Field: Virtual engineering, Research Area: Computer graphics (CG), Research Area: Modeling (MOD), X3DOM, Extensible 3D (X3D), Realtime 3D graphics, Shadows, Realtime shadow update
Fachbereich(e)/-gebiet(e): 20 Fachbereich Informatik
20 Fachbereich Informatik > Graphisch-Interaktive Systeme
Hinterlegungsdatum: 12 Nov 2018 11:16
Letzte Änderung: 12 Nov 2018 11:16
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