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Procedural Shape Modeling in Digital Humanities: Potentials and Issues

Havemann, Sven and Wagener, Olaf and Fellner, Dieter W. (2014):
Procedural Shape Modeling in Digital Humanities: Potentials and Issues.
In: Lecture Notes in Computer Science (LNCS); 8355, pp. 64-77, Springer, Berlin, Heidelberg, New York, DOI: 10.1007/978-3-662-44630-0₅,
[Book Section]

Abstract

Procedural modeling is a technology that has great potential to make the abundant variety of shapes that have to be dealt with in Digital Humanities accessible and understandable. There is a gap, however, between technology on the one hand and the needs and requirements of the users in the Humanities community. In this paper we analyze the reasons for the limited uptake of procedural modeling and sketch possible ways to circumvent the problem. The key insight is that we have to find matching concepts in both fields, which are on the one hand grounded in the way shape is explained, e.g., in art history, but which can also be formalized to make them accessible to digital computers.

Item Type: Book Section
Erschienen: 2014
Creators: Havemann, Sven and Wagener, Olaf and Fellner, Dieter W.
Title: Procedural Shape Modeling in Digital Humanities: Potentials and Issues
Language: English
Abstract:

Procedural modeling is a technology that has great potential to make the abundant variety of shapes that have to be dealt with in Digital Humanities accessible and understandable. There is a gap, however, between technology on the one hand and the needs and requirements of the users in the Humanities community. In this paper we analyze the reasons for the limited uptake of procedural modeling and sketch possible ways to circumvent the problem. The key insight is that we have to find matching concepts in both fields, which are on the one hand grounded in the way shape is explained, e.g., in art history, but which can also be formalized to make them accessible to digital computers.

Series Name: Lecture Notes in Computer Science (LNCS); 8355
Publisher: Springer, Berlin, Heidelberg, New York
Uncontrolled Keywords: Business Field: Digital society, Research Area: Modeling (MOD), Forschungsgruppe Semantic Models, Immersive Systems (SMIS), Shape modeling, 3D Reconstruction, Procedural modeling, Domain specific languages (DSL), Digital humanities
Divisions: 20 Department of Computer Science
20 Department of Computer Science > Interactive Graphics Systems
Date Deposited: 12 Nov 2018 11:16
DOI: 10.1007/978-3-662-44630-0₅
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