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3D Watermarking in the Context of Video Games

Trick, Daniel and Berchtold, Waldemar and Schäfer, Marcel and Steinebach, Martin (2013):
3D Watermarking in the Context of Video Games.
In: Proceeding IEEE 15th International Workshop on Multimedia Signal Processing 2013 (MMSP 2013), Pula, Italy, September 30 - October 2, 2013, [Conference or Workshop Item]

Item Type: Conference or Workshop Item
Erschienen: 2013
Creators: Trick, Daniel and Berchtold, Waldemar and Schäfer, Marcel and Steinebach, Martin
Title: 3D Watermarking in the Context of Video Games
Language: German
Title of Book: Proceeding IEEE 15th International Workshop on Multimedia Signal Processing 2013 (MMSP 2013), Pula, Italy, September 30 - October 2, 2013
Uncontrolled Keywords: Secure Data
Divisions: LOEWE > LOEWE-Zentren > CASED – Center for Advanced Security Research Darmstadt
LOEWE > LOEWE-Zentren
LOEWE
Date Deposited: 30 Dec 2016 20:23
Identification Number: TUD-CS-2013-0120
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